FatRaps FPS Fun Pack

This says it all... This mod was made for the people that tried the game and didn't like it. A lot of people have started playin...

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This says it all...

This mod was made for the people that tried the game and didn't like it. A lot of people have started playing S.T.A.L.K.E.R. and got very discouraged... sometimes enough to quit playing the game outright. This mod is meant to take out some of the things that I thought were a pain...and to make the game more enjoyable and smoother running. Any mod could be considered a cheat....it really depends on how you use it. This game is not a true FPS type game...this mod tends to make it seem more like a FPS than it really is, and still try to maintain the spirit of the game.

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FatRaps FPS Fun Pack   by  J. Rogers    (fatrap@cox.net)

PLEASE  READ  CAREFULLY!!!
	This mod was made for the people that tried the game and didn't like it.
	A lot of people have started playing S.T.A.L.K.E.R. and got very discouraged...
	sometimes enough to quit playing the game outright. This mod is meant to take
	out some of the things that I thought were a pain...and to make the game more
	enjoyable and smoother running. Any mod could be considered a cheat....it really 
	depends on how you use it. This game is not a true FPS type game...this mod
	tends to make it seem more like a FPS than it really is, and still try to
	maintain the spirit of the game. 

	I am probably a lot older than most of the people playing this game...and
	my viewpoint on things will probably reflect that. I remember when we used
	to call this the "generation gap". So...you won't see flashy weapons or
	armor....but you will notice a lot of good old-fashioned common sense!!!

	I have seen some terrific mods in the process of making this one, and
	used some of the ideas from them. I will try to give credit to eveyone that I 
	can. Sometimes the idea for a mod came from a comment made on a forum. Also, 
	remember that all great minds think alike...I have seen several mods that had
	the same idea or concept...they just posted it before I did!! 

	Now....this might offend a few......
	If you don't like this mod...DON'T  USE  IT. I have seen some discouraging 
	comments made about other modders work. If you can't speak nice then don't
	speak at all. I have ALSO noticed that the people that like to leave the nasty
	remarks are  THE SAME PEOPLE THAT HAVE NEVER MADE A MOD!!!!!  	There is a
	tremedous amount of work that goes into a mod....this one has over 250 hours
	of work in it. When I made a change, I played the game through it until I
	was satisfied that the mod was functioning the way I wanted it to. There is
	no money, no glory, and damn few "thank yous" in making a mod. If this mod 
	helps just one person, then it was worth it to me.


	Please, please, please ..........
	REMEMBER  this game is pretty buggy to begin with and even though this mod
	fixes over 20 of those bugs the developers missed in the latest patch, I am
	sure there are some more lurking about. Even with this mod, it is a good
	idea to make periodic "saves".

Many, many thanks to all the S.T.A.L.K.E.R modders out there...your work is truly
appreciated!  I would like to give credit to the following modders:	
	

	Speed				gannebamm
	natasha8384			dezodor
	farcrychris			Melodic
	gullgotha			NatVac
	cisco256			Ceano
	PiIsARational			Kanyhalos
	Bolm				Sergeant Kelly
	onionradish			Matressi
	Save 				niphty
	Balnazzar			bardak

I used Save's CarryMod3,  onionradish's ShowReward Mod, and bardak's 
stk10003 bug fix attempt in this pack, and I used ideas or concepts from
mods such as ABC Mod, Basix Mod, olmod, and many others. If I have failed
to mention you or your mod, I sincerely apologize. You all did some
tremendous work!
					


INSTALLATION  INSTRUCTIONS:					

Note!  To use this mod you must edit the file "fsgame.ltx" in your installation folder...
	for instance  C:\Program Files\THQ\S.T.A.L.K.E.R. - Shadow of Chernobyl 
	Change the second line from
	$game_data$ = false|	true|   to    $game_data$ = true|  	true|

	Then, copy the folder "gamedata" to the S.T.A.L.K.E.R. folder. This mod pack
	modifies many files and will require starting a new game. Also, it probably
	will not work with other mods unless you merge the files very carefully!!
	If you try to over-write the files, your game will probably crash.
	If your computer is capable of using it, I highly advise installing
	the Float32 shader mod. I did not incorporate it in this mod because it
	will not work on all computers.
	


HERE  IS  WHAT  THIS  MOD  CHANGES:




Modified 4 unique weapons and 2 armors  for a better gameplay experience.

	"FatRapper" - A modified VLA Special Assault Rifle that you can attach
	a SUSAT scope to that has true sniper scope magnification. Accuracy, reliability,
	and durability all increased. Power level of existing sniper rifles in the Zone.
	Magazine capacity increased to 30 rounds.

	"FatRap Snork Sweeper" - A modified Viper submachinegun that you can carry 
	in your pistol slot. Rechambered to fire all 12 ga. shotgun ammunition. 
	Full choke barrel narrows buckshot dispersion. Never run from a mutant again!

	"FatRap Kruzer S14" - A modified Tunder S14 that is rechambered to fire 
	all 5.56 ammunition. Will also fire both VOG and M209 grenades. Magazine
	capacity increased to 30 rounds and power level slightly increased.

	"FatRap Kommander" - A fully automatic silenced Colt 1911 that has been
	rechambered to fire all 9X18 and 9X19 ammunition. Magazine capacity 25 rounds. Power
	increased to .45 ACP +P+ power level. Very high rate of fire with minimal recoil due 
	to special porting in the barrel. Very accurate!  Ideal weapon to start with. 
	
	"FatRap  Zoner" - A modified Protection  suit that is suitable for all areas of the
	Zone. Tired of those numerous trips to the traders? This suit enables you
	to carry an additional 450 kilos! It offers protection levels on par with the
	Military/Ecologist/Scientific suits that currently exist in tne Zone. With the 
	proper artifacts in your belt, this suit is ideal for STALKERS!	This suit
	is equipped with the better night vision.			
		
	"FatRap Grunt" - A modified Stalker suit that allows you to transport an additional
	 600 kilos. It has a lower protection level than the standard Stalker suit resulting
	in a lower cost.  A true workhorse, and very inexpensive




Carry weight increased to 150 kilos....(175 max.)
	(Helps reduce the task of multiple trips to the traders.)

Explosives can now be carried.
	(Very useful in tasks such as "Kill the STALKER" or "Destroy the Duty Squad") 

Belt slots increased from 5 to 7 slots.
	(Adds more flexability in artifact selection)

Corpse stay time reduced from 36 hrs to 3 hrs. for humans and .5 hr for mutants.
	(Reduces game clutter, stuttering, and load times.)

Mutants have a higher probability of having body parts you can take.
	(Make them PAY for using up your valuable ammo!)

Inventory of traders changed to a progressive theme.
	(Junk has been reduced to a minimum and more useful items
	have been added.)

Traders will offer different prices for both buying and selling.
	(HINT! Yantar trader pays premium prices because he is in a 
	location that is more remote than the other traders.)
 
Freedom trader (Skinflint) has unlimited buying power like the other traders.
	(You will learn how he got his name when you see his prices!)

You can trade more items with other STALKERS.
	(You can properly equip all your comrades!) 

Tasks have more useful rewards and stashes have more useful items.
	(Nothing worse than getting all shot up or chewed to pieces and then
	getting a bottle of vodka and some 9X18 ammo for your reward!)

Task time limit extended to 5 days.
	(Allows you to organize your jobs and enjoy the game instead of running
	back and forth through the levels just to meet a deadline!)

Fixed the faulty task in Yantar...Where the request was for a mutant boars leg,
	but the true target was a pseudodog tail!!

Box size of some ammunition increased and 12 ga. buckshot pellet count
	increased from 10 pellets to 15 pellets.
	
"Terrible Reputation" bug fixed!
	(Reputation will not toggle from "Excellent" to "Terrible" as easily.)

Dialog will show the reward when you ask for a job.
	(Nice to know if a job is worth the effort.)

Flashlight has been modified to give better vision range with less glare. 

Some artifacts have been tweaked a little...for instance, "Moonlight" has had the
	negative electrical shock aspect removed. (HINT!) You really want to
	find or earn the artifacts  "Pellicle" and "Moonlight" !!!)

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Fatrap


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Registered 2nd August 2007

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