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G36 and lr300 Aimpoint Mod

g36_and_lr300_aimpoint_mod.zip

Description

This takes an image of the real sights of the g36 and the LR300 and turns them into aimpoints, as the screens show. I felt that ZanderArch, while inovating and showing me exactly what needed to be done to get the effect, had some serious contenuity errors with his aimpoint as it looked nothing like the sight on the lr300, nor did it allow for grenade launchers to not look all hellishly out of place since it was designed for an lr300 without one.

I also added a 16 by 9 ratio aimpoint as I tested and developed these for that aspect ratio, but I converted them to a 4 by 3 ratio since before the 1.3 patch, that was all we could use and I dont want to leave any one out of this.

nn_lb2

README

OK basicly all this is an update by me wse_jack to the Gun Sight Mod, by ZanderArch.

I should note I didnt feel to contact and ask his permision because I am using none of his original work, allthough I did keep the same pathway's and file names and if He feels the need for me to change that, just let me know (ignition_one AT hotmail DOT com) and Ill gladly do so. 

Im not in the plagurizing buisness and I think those who take credit for work they didnt do and post it can die horrible deaths full of misery and fire and suffering and what not. 

THE GIST->

This takes an image of the real sights of the g36 and the LR300 and turns them into aimpoints, as the screens show. I felt that ZanderArch, while inovating and showing me exactly what needed to be done to get the effect, had some serious contenuity errors with his aimpoint as it looked nothing like the sight on the lr300, nor did it allow for grenade launchers to not look all hellishly out of place since it was designed for an lr300 without one.

I also added a 16 by 9 ratio aimpoint as I tested and developed these for that aspect ratio, but I converted them to a 4 by 3 ratio since before the 1.3 patch, that was all we could use and I dont want to leave any one out of this.


WARNING:::!!!
Unless you want to over write your own moded files!!->

I should also note that unlike Zander, I'm something of a lazy f*cker and for those who have mods allready installed, they will need to go into the files and add the weapon info data to their original files, by removing the relevent data of the two added weapons from the included files, and cut paste it at the relevent points to their own.


To install the mod into a Vanilla or Unmodified Stalker game, just put the Gamedata folder into your
C:\Program Files\THQ\S.T.A.L.K.E.R. - Shadow of Chernobyl directory and modify the fsgame.ltx file to
replace the line 

$game_data$   		= false|	true|	$fs_root$|		gamedata\

to read 

$game_data$   		= true|	true|	$fs_root$|		gamedata\

Any how the screens were taken in partial development of the mod, I fixed the slants on the lr300 aimpoint and replaced them with something much more apealing as well as the aimpoints on both (the actual laser) have been improved. So Enjoy and let me know via posting your coments on the file front sight!! :)

legal shizz->

Feel free to mess around with this all you want, It would be cool if you do improve it to let me know, via ignition_one AT hotmail DOT com but I am not going to hold you to that. Also if this is released in this format as I have released it and no credit is given to me I will be agitated and smite you possibly depending on the weather. No seriously I spent a lot of time working on this and I will be pissed as all get out and if I see it I will take what ever action neccesary to discredit it, as any self respecting modder would.

on that note I here by profuesly thank ZanderArch for his inovating idea that I feel I have evolved to the next stage.

I would also like to state that if your comp blows up or if anything whatsoever is negatory as the result of installing this mod... I'm not responsible and I am truly sorry, but this is installed at your own risk.

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