Healing Bandages and Medkits that Stop Bleeding

Changes vs. Healing bandages v1.0 (bandages mod giving you health when using bandages :) ) In this version I've added a property to all t...

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Changes vs. Healing bandages v1.0 (bandages mod giving you health when using bandages :) )

In this version I've added a property to all three medkits that make you stop bleeding instantly after applying any of them.

So with this mod used as it is - you get "some" health and good chances to stop bleeding with 1 bandage applied, about half your health and probably stopped bleeding with 2 bandages (except if you're bleeding real badly :P ) and with medkits you stop bleeding completely right after applying first medkit (doesn't matter which type) and your health increase from using medkits stays as it is.

Hopefully this won't change the game a lot for you, but will make it easier to keep you healthy in those situations when you don't have time to think about "is it bandage or medkit that I've just used?" :P

Hope you'll like it, post comments pls :)

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Readme
Mod name: Healing bandages + medkits stopping bleeding
Author: LuxZg
Version: 1.1
Date: 25.9.2008.
STALKER CS: 1.5.0.4

Description/Changelog:
--v1.0--
It was kind of weird not having much health gained from bandages in Clear Sky. So I got us back good old 

bandages from SoC. I've added health value to bandages item, so now you can heal yourself completely with 

several bandages applied. All other values are untouched.

If you feel that it is too much (or too little), just change this line in the items.ltx file:
[bandage]:identity_immunities
...
; eatable item
eat_health = 	0.2

Watch out! Medkit gives you 0.5, army medkit gives you 0.75, and scientist medkit gives you 1.0. I guess 

0.2 is fair enough, maybe 0.15 but that's it.

P.S. Now I don't have to have two hotkeys for health, bandages are enough, thank you ;)

Tested:
Only briefly, on version 1.5.0.4, but shouldn't have any problems with it in any version :)
Should be compatible with most of the mods, and you don't need to start a new game.


--v1.1--
Added values that should stop bleeding completely when using any medkit as well.
Used this line for medkit, military medkit, and scientist medkit:
wounds_heal_perc	= 1.0

Tested:
Same as 1.0 :)



INSTALL INSTRUCTIONS (by an unknown Stalker - but thank you anyway!)

-----INSTALL------------------------------------------
Simply put the gamedata to your Stalker CS directory

And change the line in fsgame file
from:
$game_data$ = false| true| $fs_root$| gamedata

to:
$game_data$ = true| true| $fs_root$| gamedata
------------------------------------------------------ 
Enjoy!

P.S. If you do use this, give me credit.. Though I haven't done much anyway :D

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Lux aka LuxZg


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Registered 27th September 2008

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