Immunity Mod

- First of all thx to following stalkers Atrocious Foxhounder EggChen Jarvis rspeed for their idea from VI-NPC Invulnerable mod....

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- First of all thx to following stalkers Atrocious Foxhounder EggChen Jarvis rspeed

for their idea from VI-NPC Invulnerable mod.

- Hi stalker! With this mod you can customize all npc's immunities. ( all enemy and neutrals ) - All groups have their own immunity sections. - Also some special characters have their own section too. (For example Borov. He is very tough by default .) - By default all the neutral stalkers (duty, freedom, ecologs, novices, neutrals) take no damages from anomalies, mutants and camp fires. - For detail look readme.

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Readme
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	IMMUNITY MOD BY SPUTNIK_TR_02 v1.0
===================================================

- Warning: Bad English ;)

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	INFO
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- For S.T.A.L.K.E.R shoc
- Mod version: 1.0
- Tested on 1.0004 and 1.0005, should run with 1.0006 too.
- No need to start a new game

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	FEATURES
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- Hi stalker! With this mod you can customize all npc's immunities. ( all enemy and neutrals )
- All groups have their own immunity sections.
- Also some special characters have their own section too. (For example Borov. He is very tough by default .)
- By default all the neutral stalkers (duty, freedom, ecologs, novices, neutrals) take no damages from anomalies,
  mutants and camp fires.

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	CUSTOMIZATION
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- Open the " immunities.ltx " file in the " gamedataconfigcreatures " with notepad.
- You can see all sections there. And also some info could be found below the section names.
- Low numbers mean better protection. 1.0 is no protection, 0.0 is invulnerable .
- Remember you can customize immunities at any time. 
- You don't need to start a new game when you re customize the immunities. Just load the last save game.

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	INSTALL
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- Copy the gamedata folder to S.T.A.L.K.E.R main directory.
- If you did not use any mod before, then you need to edit ( fsgame.ltx ) file in the main game directory. 
- Open it with notepad and change the first line into: $game_data$ = true| true| $fs_root$| 

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	KNOWN ISSUES
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- When you enter the garbage first time, there will be a bandit near the duty checkpoint. That bandit uses neutral
  stalker mesh. If you make the neutral stalkers too tough then it could be difficult to beat that guy. 

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	LEGAL
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- If you want to use this mod in your mod, feel free just give me the credits.

- thx to following stalkers
 
Atrocious
Foxhounder
EggChen
Jarvis
rspeed

for their idea from VI-NPC Invulnerable mod.


Take care...!

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sputnik_tr_02


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Registered 8th May 2008

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