LITZ

Main changes 1)The storyline has been disabled and so due to certain triggers not being activated this should of finnaly fixed the Kruglo...

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Main changes

1)The storyline has been disabled and so due to certain triggers not being activated this should of finnaly fixed the Kruglov bug

2)You can walk away as Sid is talking and in turn lets you skip his monolouge which is a blessing in my eyes

3)You can get the knife from the trader

4)The Saiga shotgun has been implemented

5)Wolf or anyone else at the start camp will not be to keen on your presence

6)anomalys have been made invisable

7)Nights are a lot darker and NV is the best way to see

8)The AI's sight has been redone so that you can sneak a bit better

8)The bandit carpark has been converted into a Duty camp

9)A unique npc has been made and is called blade and has been made the commander of the Duty camp

And some others of which i have probably forgot

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Readme
========Title=======

LITZ Vesion 1

========Description========

NOTE: THIS MOD IS TO BE PLAYED ON MASTER LEVEL AND NOTHING ELSE AND SHOULD WORK WITH MOST VERSIONS OF STALKER HOWEVER I 
HAVE ONLY TESTED ON VERSION 1.0004 

========LITZ Team========

Jamie1992: All main features and other misc 
Fishy_joe: Scripts and Misc

========Changes========

Main changes

1)The storyline has been disabled and so due to certain triggers not being activated this should of finnaly fixed the Kruglov bug

2)You can walk away as Sid is talking and in turn lets you skip his monolouge which is a blessing in my eyes

3)You can get the knife from the trader

4)The Saiga shotgun has been implemented 

5)Wolf or anyone else at the start camp will not be to keen on your presence

6)anomalys have been made invisable

7)Nights are a lot darker and NV is the best way to see

8)The AI's sight has been redone so that you can sneak a bit better

8)The bandit carpark has been converted into a Duty camp 

9)A unique npc has been made and is called blade and has been made the commander of the Duty camp  

And some others of which i have probably forgot

=========Known Issues========

This version is a lot less buggy than the last beta releases and so i belive that this can come out of beta stage

========Installation========

All you have to do is extract the contents to:

C:Program FilesTHQS.T.A.L.K.E.R. - Shadow of Chernobyl

That is the Default destination for the installation folder... yours might be diffrent. 

NOTE:IF YOUVE NEVER USED A MOD BEFORE THEN YOU WILL NEED TO DO THE FOLLOWING:

change this line in fsgame.LTX

$game_data$ = false| true| $fs_root$| gamedata

into:

$game_data$ = true| true| $fs_root$| gamedata

========Copyright========

This Mod was made free and therefore is meant to be given free so please follow the below guidelines.

You may modify it to your likes.
You may distribute it to anyone or anywhere you like but please let me know.
You may include it into your mods but please ask first and a mention in the credits would be nice
You MUST NOT charge money for it UNDER ANY CIRCUMSTANCES.

========Thanks========

NOTE: I HAVE INCLUDED SPEEDS ABC SLEEPING BAG MOD HOWEVER I COULDNT GET HOLD OF HIM TO ASK AND SO IF YOUR UNHAPPY THEN PLEASE ASK AND I WILL TAKE THE MOD DOWN

Fishy_joe i owe a huge thanks as he has helped with the stuff i couldnt do like disabling the storyline and editing dialogs etc a big thanks to him hes a (the only one) valuable meber of the team

Faiakes for helping me with various things 

Adriangarcia for telling me about various bugs

STEADY_X_SHOT for letting me use his weapons pack as a base for mine

lieutenant45 for telling me how to make the days last for 24 hours realtime

BAC9-FLCL for his Saiga12C: Automatic Combat Shotgun

I'm sure thats everyone if i have missed you out then let me know and i will add you
 
========Contact========

Send all bugs, Issues, Ideas or Feedback to the email addresse below

Jamie 
(FFN)(Jamie1992) = robertsjamie@hotmail.co.uk

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jamie1992


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Registered 27th May 2007

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