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OLMod

This is an update to the popular OLMod to be compatible with patch 1.0003 CHANGELOG - Sound Effects changed (used some Sound...

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This is an update to the popular OLMod to be compatible with patch 1.0003

CHANGELOG - Sound Effects changed (used some Sounds from 'Improved Sound Effects', Thanks dDefinder!) - Included improved Zombie Skins (Thanks Treg!) - Better Bloodeffects (Thanks Paddy the Wak!) - Nights are not that dark anymore (I suggest playing with Brightness at 90%) - Repair Mod tweaked (You now have a list of how much the repairing will cost) - Increased the chance for NPCs to see items (now 60%, before 40%) - Cleaned up some files from useless code - Included 'Sound Theme' Mod (more different music in the bar) (Thanks Theophagy!)

FEATURES - This Mod is updated to Patch 1.0003! (Every change is included!) - Float32 Mod included! (If you encounter problems, just delete the gamedata\shaders folder!) - Sleep Mod added - Repair Mod added and tweaked - Tushkanos spawn more often and in multiple regions! - Traders have a theme now and sell more stuff! - Carry Mod 3 included - You can carry a maximum of 80kg (60kg before) - Tweaked the detection of Army, Bandits and other Stalkers - Other Stalkers now have a chance of 60% to see items and pick them up (better weapons f.e) - Value and weight of food lowered - Annoying Phrases commented out ('Hello! Hello!' or 'Come in! Don't stand there!' for example) - A little less Stalkers and a bit more mutants are spawning now (really, just little tweaking here!) - LOTS of Quests fixed and reenabled! (Reputation Rewards for example!) - Questtime for Sidequests increased to 10 days (1 day before) - Range for torch increased and colour for torch tweaked a little - Inventory grid is now smaller (You see more items at once. Just a little smaller!) - Explosives explode now after 1 second (before roughly 5 seconds) - Weather completely changed (darker nights and rotating sky,sun and shadows!) - An ingame day is now longer (about 5 hours) - Camping Stalkers and Bandits play the harmonica again! - New Skin for the Leatherjacket (Camo-Style) - New Skin for the PDA - Better Blood Textures and more visible blood puffs - High-Resolution Textures for the Energy-Dink (Coke!), Food and Vodka - Real Cigarett Textures now (Marlboro and Lucky Strike for example)

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Readme
+------------------------------------------------------------+
|############################################################|
|############### Bolm's STALKER Mod (OLMod 1.1) #############|
|############################################################|
+------------------------------------------------------------+

> Contents:
> 1. Thanks to
> 2. Features
> 3. Changelog from previous to latest version
> 4. Install
> 5. Uninstall
> 6. Which file does what?
> 7. Legal Agreement
> 8. To do
_______________________________________________

1. Thanks to:

Gnorfbert, KnifeInFace, Abbath, MrKlorox, Faiakes, AntiWiggin, Ozne, Athanasios,  Mtang, Save, Kyodan, Shebuka, Nivenhbro, StianHoiland, BadMagic, Serila, TheVoodoo, Azzer, dDefinder, Treg, Paddy the Wak, Theophagy ... and everyone else who has been forgotten!
_______________________________________________

2. Features:

- This Mod is updated to Patch 1.0003! (Every change is included!)
- Float32 Mod included!
  (If you encounter problems, just delete the gamedata\shaders folder!)
- Sleep Mod added
- Repair Mod added and tweaked
- Tushkanos spawn more often and in multiple regions!
- Traders have a theme now and sell more stuff!
- Carry Mod 3 included
- You can carry a maximum of 80kg (60kg before)
- Tweaked the detection of Army, Bandits and other Stalkers
- Other Stalkers now have a chance of 60% to see items and pick them up
  (better weapons f.e)
- Value and weight of food lowered
- Annoying Phrases commented out
  ('Hello! Hello!' or 'Come in! Don't stand there!' for example)
- A little less Stalkers and a bit more mutants are spawning now
  (really, just little tweaking here!)
- LOTS of Quests fixed and reenabled! (Reputation Rewards for example!)
- Questtime for Sidequests increased to 10 days (1 day before)
- Range for torch increased and colour for torch tweaked a little
- Inventory grid is now smaller
  (You see more items at once. Just a little smaller!)
- Explosives explode now after 1 second (before roughly 5 seconds)
- Weather completely changed
  (darker nights and rotating sky,sun and shadows!)
- An ingame day is now longer (about 5 hours)
- Camping Stalkers and Bandits play the harmonica again!
- New Skin for the Leatherjacket (Camo-Style)
- New Skin for the PDA
- Better Blood Textures and more visible blood puffs
- High-Resolution Textures for the Energy-Dink (Coke!), Food and Vodka
- Real Cigarett Textures now (Marlboro and Lucky Strike for example)
_______________________________________________

3. Changelog from previous to latest version

- Sound Effects changed
  (used some Sounds from 'Improved Sound Effects', Thanks dDefinder!)
- Included improved Zombie Skins (Thanks Treg!)
- Better Bloodeffects (Thanks Paddy the Wak!)
- Nights are not that dark anymore
  (I suggest playing with Brightness at 90%)
- Repair Mod tweaked
  (You now have a list of how much the repairing will cost)
- Increased the chance for NPCs to see items (now 60%, before 40%)
- Cleaned up some files from useless code
- Included 'Sound Theme' Mod
  (more different music in the bar) (Thanks Theophagy!)
_______________________________________________

4. Install

You can install the OLMod with the Stalker Mod Manager!

You do not have the Stalker Mod Manager? How to install OLMod on your own:
- Go to your S.T.A.L.K.E.R Install-Directory
- Create a new folder called 'gamedata' (if it is already there proceed with 4.1)
- Extract the archive in the new gamedata folder
- Start your game and enjoy the OLMod! ;)

4.1 Merging with other Mods
If you have installed other Mods, make sure, that there are no files overwritten by OLMod to keep your Mods!
To merge specific features, please look in part 6 'Which file does what?' of this ReadMe and copy the specific data in the specific directories or just use the Stalker Mod Manager!

4.2 Playing with the german version of STALKER
If you have the german version of Stalker, please delete the config\localization.ltx and rename the localization_GER.ltx into localization.ltx. Then just go on with the normal installation.

4.3 Playing with any other language besides English and German
If you do not have any of these two languages installed, then you need to do multiple things.
- Open the config folder and open the localization.ltx with a text editor
-> Change the second line: 'language=eng' into your language abbreviation and save the file
- Open up the config\text\ folder
-> Copy the 'eng' folder and rename it into your language abbreviation
-> Problem: You now have many english text parts in your game.
-> What to do against that? (Advanced and NOT needed!)
->> Extract your gamedata.db* files to your Desktop f.e (Start with gamedata.db0 and end with gamedata.dbb)
->>> (Use the STALKER Unpacker found on multiple internet pages)
->> Now open up the new Stalker folder and open up the config\text\ folder
->> Now open your language folder and copy these two files into a new directory on your Desktop f.e :
->>> stable_dialog_manager.xml & stable_dialog_manager_uni.xml
->> After that, also copy the stable_repair_dialogs.xml from the OLMod to your new Desktop directory
->> Now use a program like 'WinMerge' to merge the new stuff into your language files and save them
->>> If you want to, you can now translate the stuff and play completely in your own language
->> Now you can install the OLMod and after that overwrite the changed files with your new ones
->> Have fun after your hard work! :)
_______________________________________________

5. Uninstall

Use the Stalker Mod Manager or just delete the gamedata folder you have created!
If you have just installed specific files, then delete these specific files again.
(To find them, you can use part 6 'Which file does what?' of this ReadMe!)
_______________________________________________

6. Which file does what?

* config\creatures\actor.ltx
	~Increased 'max_walk_weight' to 80!
* config\creatures\m_army.ltx
	~Tweaked the View
* config\creatures\m_bandit.ltx
	~Tweaked the View
* config\creatures\m_stalker.ltx
	~Tweaked the View
	~Enabled bleeding and limping for Stalker NPCs
	~Enabled NPCs to pickup better Weapons for example
* config\gameplay\*
	~Part of the Repair Mod
* config\misc\dialog_manager.ltx & dream.ltx
	~Part of the Sleep Mod
* config\misc\items.ltx
	~Realistic prices for bread, vodka and so on
* config\misc\script_sound.ltx
	~Removed annoying sounds ("Hello! Hello!" for example)
* config\misc\smart_terrain_presets.ltx
	~Tushkanos spawn in more regions
* config\misc\task_manager.ltx
	~Reenabled a lot of hidden quests
	~Fixed the reputation
	~Increased the Questtime on ten days
* config\misc\trade_*.ltx
	~Emporikon Mod (All traders sell more usefull stuff, pay realistic and have a theme of their own)
* config\models\objects\light_night.ltx
	~Realistic Headlamp (Glows further but spreads more)
* config\models\objects\everything but light_night.ltx
	~Part of Carry Mod 3 (used for not removing stuff after some seconds)
* config\text\-language-\stable_dialog_manager.xml & stable_dialog_manager_uni.xml
	~Part of the Sleep Mod
* config\text\-language-\stable_repair_dialogs.xml
	~Part of the Repair Mod
* config\ui\carbody_new.xml & inventory_new.xml & trade.xml
	~Shrinked the inventory grid
* config\ui\ui_movies.xml
	~Part of the Sleep Mod
* config\weapons\delayed_action_fuse.ltx
	~Explosives detonate earlier
* config\weapons\weapons.ltx
	~Part of Carry Mod 3
* config\weathers\*
	~Improved weather effects (Darker nights, sun and shadows wander)
* config\alife.ltx
	~Longer ingame days
* config\localization.ltx
	~Part of the Repair Mod (GER: Please watch out! You need to 						delete the localization.ltx and 						rename the localization_GER.ltx 						into localization.ltx!)
* config\system.ltx
	~Part of the Repair Mod
	~Part of Carry Mod 3
* meshes\actors\monolit\stalker_mo_head_1.ogf
	~Improved skin for the Monolith Stalkers
* scripts\bar_dialogs.script
	~Part of the Repair Mod
* scripts\dialog_manager.script
	~Part of the Sleep Mod
* scripts\dialogs_military.script
	~Part of the Repair Mod
* scripts\dialogs_yantar.script
	~Part of the Repair Mod
* scripts\escape_dialog.script
	~Part of the Repair Mod
* scripts\se_respawn.script
	~Decreased Stalker population (a little) and increased mutant population (a little)
* scripts\sleep_manager.script
	~Part of the Sleep Mod
* scripts\sound_theme.script
	~More different music in the bar
* scripts\xr_kamp.script
	~Enables Stalkers to play the harmonica again
* shaders\*
	~Float32 Mod
* sounds\*
	~New sound effects (questions to 'Bolm [AT] weltenwen [DOT] de')
* textures\*
	~New textures (questions to 'Bolm [AT] weltenwen [DOT] de')

_______________________________________________

7. Legal Agreement

This Mod or his author can not be made responsible for any damage
that might occur during your gaming experience.
If you want to use any of the included data, please contact myself (Bolm [AT] weltenwen [DOT] de) or
the original authors of the included Mods.
Besides, this Mod is allowed to be distributed by everyone without permission of the author.
_______________________________________________

8. To do

-Further Improves of Sounds and Textures
-Improving the view (sometimes they react strangely)
-Including a Coke Icon for the Energydrink (Could someone convert the ui_icon_equipment.dds for me?)
-Tweaking the Sleep Mod (There are many dreams included in Stalker already - I try to reactivate them!)
-Spawning different monsters (Chimera, Burer, Free Pseudogiants and more...)
_______________________________________________

-> This is Version 1.1 of the OLMod!

			Have Fun with the Mod! Greetings ~Bolm

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Bolm


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Registered 8th May 2007

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