P90/PKM for Oblivion Lost 2.0

P90 / PKM for Oblivion Lost 2.0

This mod finally brings us th...

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P90 / PKM for Oblivion Lost 2.0

This mod finally brings us the P90 for STALKER and in addition also the PKM! This is the add-on version for Oblivion Lost 2.0. http://stalker.filefront.com/file/Oblivion_Lost;89584

It is based on the Weapon Mod by gosuke: http://stalker.filefront.com/file/Weapon_Mod_FN_P90_PKM;89819

Additional changes by me - Added a new (better imho) PKM shot sound - Fixed ogg comments on all sounds - Changed descriptions of PKM, P90 and ammo. Thanx to Wikipedia. - Added new ammo for the Minigun (1000 round boxes) - Made drops of P90 ammunition only happen in levels up to military warehouses - Made drops of PKM ammunition only happen in levels beyond military warehouses - Lowered the number of P90/PKM ammunition offered by Barkeep - Lowered the frequency of drops of P90/PKM ammunition - Reduced prices of P90 and PKM - Made Minigun and PKM only usable with Exoskeleton (can be changed - read in info.txt)

- Optional and NOT ALWAYS COMPATIBLE (read below): - Bandit leader at Garbage uses P90 - Some bandits and loners at the Dark Valley use P90 - Monolith leader and some EXO-Monolith at Pripyat use PKM

P90/PKM for NPCs You can give P90 and PKm to some NPCs by using the patch in the P90PKM_FOR_NPCs folder. BUT: You will have to start a new game, to enable the changes! AND: This NPC patch IS NOT COMPATIBLE with my other Oblivion Lost add-ons, such as "Faction Change And Reset" or "VI-NPC Invulnerable"! I will probably make patches for that and publish them in the comments section of those mods download pages.

To enable the P90/PKM for NPCs feature, copy the gamedata folder of the P90PKM_FOR_NPCs folder into your STALKER directory (where you've already installed this P90/PKM mod) and overwrite the existing files.

Mod compatibility This add-on is compatible with Oblivion Lost 2.0 and also with my other add-ons for OL2.0. BUT: The P90PKM_FOR_NPCs patch IS NOT YET COMPATIBLE with other OL2.0 add-ons by me!

Savedgame compatibility This mod is compatible with your Oblivion Lost 2.0 savedgames, as long as you DON'T use the P90PKM_FOR_NPCs patch.

Credits

Special thanks to EggChen for doing the particles.xr merging for me! gosuke and SFPS for bringing us the P90 and PKM! Kanyhalos for making a great mod!

Thanks to anyone who helped me on the forums!

Atrocious

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Download 'p90_pkm_for_oblivion_lost_2.zip' (7.62MB)

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Readme
===================================
 P90 / PKM for Oblivion Lost 2.0 
===================================

This mod finally brings us the P90 for STALKER and in addition also the PKM! This is the add-on version for Oblivion Lost 2.0. 
http://stalker.filefront.com/file/Oblivion_Lost;89584

It is based on the Weapon Mod by gosuke:
http://stalker.filefront.com/file/Weapon_Mod_FN_P90_PKM;89819


Additional changes by me
------------------------
- Added a new (better imho) PKM shot sound
- Fixed ogg comments on all sounds
- Changed descriptions of PKM, P90 and ammo. Thanx to Wikipedia.
- Added new ammo for the Minigun (1000 round boxes)
- Made drops of P90 ammunition only happen in levels up to military warehouses
- Made drops of PKM ammunition only happen in levels beyond military warehouses
- Lowered the number of P90/PKM ammunition offered by Barkeep 
- Lowered the frequency of drops of P90/PKM ammunition
- Reduced prices of P90 and PKM
- Made Minigun and PKM only usable with Exoskeleton (can be changed - read below)

- Optional and NOT ALWAYS COMPATIBLE (read under "P90/PKM for NPCs"):
	- Bandit leader at Garbage uses P90
	- Some bandits and loners at the Dark Valley use P90
	- Monolith leader and some EXO-Monolith at Pripyat use PKM


Installation:
-------------
Copy the gamedata folder of this archive into your STALKER directory (where you've already installed Oblivion Lost 2.0 into) and overwrite the exiting files.

Note: If you've made your own changes to weapons, ammo or the trader file, you might want to make a backup of those changes before you apply this add-on.


P90/PKM for NPCs
----------------
You can give P90 and PKm to some NPCs by using the patch in the P90PKM_FOR_NPCs folder.
BUT: You will have to start a new game, to enable the changes!
AND: This NPC patch IS NOT COMPATIBLE with my other Oblivion Lost add-ons, such as "Faction Change And Reset" or "VI-NPC Invulnerable"! I will probably make patches for that and publish them in the comments section of those mods download pages.

To enable the P90/PKM for NPCs feature, copy the gamedata folder of the P90PKM_FOR_NPCs folder into your STALKER directory (where you've already installed this P90/PKM mod) and overwrite the existing files.


Can't equip the PKM or Minigun?
-------------------------------
"This is unused AMK feature. You can't equip PKM while not using the exoskeleton.

If you want to disable this limitation, open the amk_mod.script, find "wpn_pkm" string and change it to something like "wpn_pkm1"." (BAC9-FLCL)

The same goes for the Minigun, since it would be rather stupid to have someone who can't hold a PKM but can hold a Minigun. If you want to disable the limitation, search for "wpn_wulcano" in the file mentioned above and change it to something like "wpn_wulcano1".


Can't see the dot sight of the P90?
-----------------------------------
If you use Static Lighting it may be better to use the fixed dot sight for the P90. Copy the gamedata folder of the FIXED_DOT_SIGHT folder into your STALKER directory, to use the other dot sight. The original dot sight is recommended for Full Dynamic Lighting.


Mod compatibility
-----------------
This add-on is compatible with Oblivion Lost 2.0 and also with my other add-ons for OL2.0. BUT: The P90PKM_FOR_NPCs patch IS NOT YET COMPATIBLE with other OL2.0 add-ons by me!


Savedgame compatibility
-----------------------
This mod is compatible with your Oblivion Lost 2.0 savedgames, as long as you DON'T use the P90PKM_FOR_NPCs patch.


Credits
-------

Special thanks to 
	EggChen for doing the particles.xr merging for me!
	gosuke and SFPS for bringing us the P90 and PKM!
	Kanyhalos for making a great mod!

Thanks to anyone who helped me on the forums!

Atrocious

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Atrocious


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Registered 31st March 2008

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