PDA map with point names - Garbage

See screenshots and readme below for details, but what this does is ADDS names of all functional points to the map of Garbage shown in th...

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File Description

See screenshots and readme below for details, but what this does is

ADDS names of all functional points to the map of Garbage shown in the PDA.

Works fine, and there is only one file you need to use.. Rest of info in readme, I'll just point here to the original thread containing idea about this mod, and which will be updated with future versions and maps as well: http://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr2&thm_page=1&thm_id=18415&page=2&sec_id=22

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Readme
Mod name: PDA map with point names - Garbage v0.9 - Filefront
Author: Lux aka LuxZg
Version: 0.9
Date: 10.10.2008.
STALKER CS: 1.5.0.5

Description/Changelog (modified for Filefront upload):
--v0.9--
This mod adds names of points to the map in your PDA, as they are shown when you get quests.
Points included in this map are all those that are valid smart_terrain points for use in current game (1.5.05)

This is work in progress, and goal is to have all levels mapped like this.

Preview:
This is how the map looks..
raw texture (converted to JPEG) - http://i259.photobucket.com/albums/hh302/LuxZg/garbage_pda_map_with_points.jpg
overview on whole Garbage map in the in-game PDA - http://i259.photobucket.com/albums/hh302/LuxZg/garbage-ingrame.jpg
PDA zoomed in on mid-east part of the map - http://i259.photobucket.com/albums/hh302/LuxZg/garbage-ingamezoomed1.jpg
PDA zoomed in on south-west part of the map - http://i259.photobucket.com/albums/hh302/LuxZg/garbage-ingamezoomed2.jpg
Same pictures are posted in FileFront download page of this mod.

Tested:
Tested for just a moment in 1.5.05 - couldn't wait to post it, so here it is :)
Btw, you can notice that some points don't match exactly.. guess I've missed them a bit when placing. Also, some seem to be misplaceed by game devs as well, as in some places people are standing at one place, and quest icon does not match that position. But it's still better than nothing :)

Future of this mod:
I'll make tweaks and corrections LATER - for now, use it as it is. I'm not that good with graphics tools, so I'm amazed it looks this good.. actually that it works at all, LOL! :D ;)
Next will be other level's maps, and work on Agroprom and Dark Valley maps had already been started.

Initial WIP thread (will contain updates and discussion about all future related map mods):
http://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr2&thm_page=1&thm_id=18415&page=2&sec_id=22

Similar projects:
There is already map of Swamps as well, made by Lobstris! Check it out here!
http://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr2&thm_page=1&thm_id=18441&sec_id=21
Styles are different, but idea is the same. So I recommend it completely!

Credits:
Lobstris - for telling me how to use Gimp+DDS plugin - it worked without problems, thanks ;)
Blackheim - for telling me where I can find all smart terrain names (configstextengst_smart_terrain_names.xml) which I needed to tweak faction wars quests
Chakky (from AMK forums) - for making faction wars mod in the first place, it is named something like Storm 0.1.3 (in Russian), and which I've used to start large-scale faction wars needed to get all the quests working and showing me the right names (and having a lot of fun by the way :) )
me - ofcourse, for making this map, and for long hours and constant restarting and reloading of this level to get all the quests, and so I can get all these "coordinates" correctly, etc :)


INSTALL INSTRUCTIONS (by an unknown Stalker - but thank you anyway!)

-----INSTALL------------------------------------------
Simply put the gamedata to your Stalker CS directory

And change the line in fsgame file from:
$game_data$ = false| true| $fs_root$| gamedata

to:
$game_data$ = true| true| $fs_root$| gamedata
------------------------------------------------------ 
Enjoy!

P.S. If you do use this in your mods, give credit to me and the rest of the people involved in making of this mod! Thanks :)

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Lux aka LuxZg


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Registered 26th September 2008

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