PDA map with point names - Yantar

See screenshots and readme below for more details, but in short - this mod adds names of all functional level points to the map of this leve...

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See screenshots and readme below for more details, but in short - this mod adds names of all functional level points to the map of this level in your PDA and minimap.

Now properly compressed and with mipmap levels in v1.1 !

Works fine, and there is only one file you need to use.. Rest of info in readme, I'll just point here to the original thread containing idea about this mod, and which will be updated with future versions and maps as well: http://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr2&thm_page=1&thm_id=18415&page=2&sec_id=22

As a tip - you can find other versions and download mirrors there as well, including an all-in-one map-pack with all the maps I've made so far.

Also make sure to check my Filefront profile in which you can find same kind of map mods for other levels too!

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Readme
Mod name: PDA map with point names - Yantar v1.1
Author: Lux aka LuxZg
Version: 1.1
Date: 15.10.2008.
STALKER CS: 1.5.0.5

Description/Changelog:
--v1.1--

This mod adds names of points to the Yantar map in your PDA, as they are shown when you get quests.
Points included in this map are all those that are valid smart_terrain points for use in current game (1.5.05)

If you ask - there was no v1.0, I have made this one 1.1 directly because it is made in the same way and with same improvements as my other maps which are also v1.1. It has properly compressed texture, and contains mipmaps as well, so it's almost the same thing as original texture.

This is work in progress, and goal is to have all levels mapped like this.

Preview:
This is how the map looks.. raw texture (converted to JPEG) - http://i259.photobucket.com/albums/hh302/LuxZg/map_yantar.jpg
Overview on whole Swamps map in the in-game PDA - http://i259.photobucket.com/albums/hh302/LuxZg/yantar_overview.jpg
Zoomed in to part of level - http://i259.photobucket.com/albums/hh302/LuxZg/yantar_zoomed_in.jpg
Minimap shows the markings as well (and you see I'm at the correct spot; 2 pictures) - http://i259.photobucket.com/albums/hh302/LuxZg/yantar_minimap1.jpg ; http://i259.photobucket.com/albums/hh302/LuxZg/yantar_minimap2.jpg

Tested:
Tested in 1.5.05, works fine, and no problems at all.

Future of this mod:
This is probably final Yantar map and will not be changed anymore, unless game devs make more smart_terrains in future patches.
Next will be other level's maps.. most probably Red Forest..

Initial WIP thread (will contain updates and discussion about all future related map mods):
http://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr2&thm_page=1&thm_id=18415&page=2&sec_id=22

Other PDA maps by me:
I am also including overview of all 6 maps that I've made so far: Swamps, Cordon, Garbage, Dark Valley, Agroprom, Yantar - all v1.1, and you can find them all in STALKER FileFront and GSC Game mod download sections! (it's in 3 parts since I couldn't fit them all in a single view anymore :D ) : 
BOTTOM (Swamps and Cordon) - http://i259.photobucket.com/albums/hh302/LuxZg/6map_pack_part1_bottom.jpg
MIDDLE (Garbage/Agroprom/Dark Valley and partial view of Swamps and Cordon) - http://i259.photobucket.com/albums/hh302/LuxZg/6map_pack_part2_middle.jpg
TOP (Garbage/Agroprom/Dark Valley and Yantar) - http://i259.photobucket.com/albums/hh302/LuxZg/6map_pack_part3_top.jpg

Similar projects:
There was already map of Swamps when I've started this, made by Lobstris! Check it out here!
http://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr2&thm_page=1&thm_id=18441&sec_id=21
Styles are different, but idea is the same. Ofcourse, you'll probably want to stay with my version so you have all maps in the same style, but I've been including his map from the start in my readmes, and I won't stop now.. Cheers man, and thanks for helping me around with Gimping these textures :)

Credits:
Lobstris - for telling me how to use Gimp+DDS plugin - it worked without problems, thanks ;)
Blackheim - for telling me where I can find all smart terrain names (configstextengst_smart_terrain_names.xml)
jamie1992 and A Lone Hobo - for helping me extract more data from all.spawn files which speeded up development of maps a lot, and made them 100% accurate!
me - ofcourse, for making this map


INSTALL INSTRUCTIONS (by an unknown Stalker - but thank you anyway!)

-----INSTALL------------------------------------------
Simply put the gamedata to your Stalker CS directory

And change the line in fsgame file from:
$game_data$ = false| true| $fs_root$| gamedata

to:
$game_data$ = true| true| $fs_root$| gamedata
------------------------------------------------------ 
Enjoy!

P.S. If you do use this in your mods, give credit to me and the rest of the people involved in making of this mod (see my Credits section)! Thanks :)

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Lux aka LuxZg


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Registered 27th September 2008

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