This mod adds a pipe bomb into the game. As you may have guessed, a pipe bomb is good for blowing stuff (including STALKERs, Mutants, and yourself) up.
This adds a little "pipe bomb" into S.T.A.L.K.E.R. The bomb can be brought from the Trader and Barkeep. Nice for those "Kill the Stalker" missions. Drop one or two near your target, shoot the bomb from a distance, and no-one blames you!! Kill Duty/Freedom and keep your good relations... I have tried without success to enable this bomb to be thrown, if anyone works it out feel free to update and re-release this. This work is my own, but the modified ui_icon_equipment file also includes some other peoples work. Readme for that file is also included below. If you have an icon file from another mod you can still use that, but the bombs will show up as "non-stop" drinks cans. In that case go to gamedata/textures/item and delete item_pipe_bomb_can and then rename item_drink_nonstop to item_pipe_bomb_can. The icon will then match the in-game texture and the text description will still apply. Usage:- Anyone can use this in a compilation, credit would be nice. EggChen. ---------------------------------------------------- Modified icon file, adding extra weapon, suits, etc. Something I created for my own mod compilation, to allow different mods icons to be used (my mod not released as I did not keep details of all "contributors"). I then added in some of the old icons found in archives, and added many extra unique weapon and armor icons, some with attached grenade launchers, sights, etc. I think I have credited all those whose icon textures I used. Extract gamedata folder to Stalker directory, overwrite. You will then need to work out the x & y co-ordinates when creating unique weapons & armors. Thanks:- rspeed, DJekman(RUS), Max Oh and that nice little G.I.M.P program!! Usage:- Anyone can use this in a compilation, credit would be nice. Hopefully you guys can use this when creating your own mod. EggChen.
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