This mod corrects typographical errors, a standardization of the user interface and better English localization of all the text.
02 MAY 2007 Raw Onion Revamp Mod (1.03) by tharawdeal and onionradish "It'll bring tears to your eyes." What is it? This is a collection of 61 painstakingly modified files intended to correct typographical errors, standardize the user interface, and provide better English localization for all of the text in S.T.A.L.K.E.R. It works with the most current patched version (1.0001). It hasn't been tested with any previous version. *NOTE: If you are reading this after the release of 1.0002, that means there were no changes needed because of the patch. The mod will work with either 1.0002 or 1.0001. What does it do? The included files will be used by the game instead of the standard ones when engaging in conversations, receiving mission objectives, and viewing various parts of the UI. Numerous typos and grammatical mistakes have been corrected, and many of the conversation texts have been changed to make more sense and read better to English-speaking players. Different slang has been used in some instances, and there is generally more and harsher profanity. Some parts of the UI have been changed to be more internally consistent. This mod works well with any mod that uses real names for the weapons, as any references to the fictional weapons have been changed to the weapons' actual names. How do I install it? If you are installing this mod for the first time, simply extract the gamedata folder to your S.T.A.L.K.E.R. directory. Then use a text editor to alter your fsgame.ltx file so that the $game_data$ line looks like this: $game_data$ = true| true| $fs_root$| gamedata\ If you're overwriting an old version of the mod, just extract the gamedata folder to your S.T.A.L.K.E.R. directory and say yes to any prompts to overwrite the existing files. How do I uninstall it? There is no need to back up any of the original files, as they are stored in archived databases in the S.T.A.L.K.E.R. directory. Simply delete the gamedata\config\text\eng folder, and everything will be back to normal. Conflicts This mod only alters the game's text. No other settings or values are changed. The only way this will conflict with other mods is if they also make changes to the user interface or conversation texts. In that case, you will have to examine the altered files and see which one you prefer to use. Errors, bugs, typos, etc. Due to the large amount of text that was edited, there are bound to be a few mistakes and inconsistencies that we didn't catch. Feel free to point them out so that we can continue to refine the files. You'll be credited in the next readme. Glorious, we know. ;) Credit is due to the following pickers of nits and hunters of bugs: suibhne ANTIDEAD Neverwinterx Faiakes Also, as of version 1.03, onionradish is part of the team. He has contributed greatly to the clarity and quality of this release, and it will be a pleasure having him on board in the future! Changelog: (From 1.02) -Fixed numerous grammatical mistakes and punctuation errors -Further localized text -Further mirrored PDA audio with on-screen text (From 1.01) -Fixed the apostrophe bug where strange characters appeared in text -Changed instances of cellar to attic in stash descriptions -Mirrored on-screen text with dialog where there were discrepancies -Altered some more text that escaped the second time -Further standardized the UI task descriptions (From 1.00) -Added another 9 edited files (mostly Diary entries) -Made all references to the player in the first person -Altered some more text that escaped the first time -Fixed some of my previous errors Feedback Please respond to us in this mod's discussion thread at the official GSC forums. It will be checked often for any comments and criticism. For direct contact, send an e-mail to: tharawdeal AT yahoo DOT com Legal 1. This mod is intended for private use only. 2. It may not be distributed by any commercial means without explicit permission from the authors. 3. It may be modified. Re-distributed modified versions must cite the original mod as the source material. 4. It may be included in other mods, without permission from the authors, as long as credit is given in the readme file.
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