Stalker - Rebalanced v1.03 Cumulative Patch

Hey Guys, I wanted to have this patch out by Easter, so here it is. There are things that I am still not happy with, so expect another patc...

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Hey Guys, I wanted to have this patch out by Easter, so here it is. There are things that I am still not happy with, so expect another patch sometime in the future. Keep the comments, suggestions and bug reports rolling in, as this is valuable feedback that I may need for further improvements.

This patch will bring any previous version of Stalker - Rebalanced up to v1.03, simply overwrite all existing files.

V1.03 Change Log: Fixes / Features: - Fixes crash on dead Ecologist body in Red Forest - Fixed issue of NPCs being over sensitive to enemy presence when in Danger Mode. - Fixed Gauss Mk2 exploit. - Balanced out some artifact properties to reduce the exploits caused by having 16 artifact slots - Adjusted artifact price exploit - Stalkers now pay less in trade (hopefully fixed exploit) - "Easter Eggs" are now even more rare - Further fixes to Widescreen inventory, thanks to Raw's Widescreen Larger Inventory Grid v1.01 - NPCs can now throw grenades, thanks to X-Stream's "Crazy Grenadier" mod. - Added and tweaked CARRYMOD3 by save - Further Tweaks to bleeding - Rebalanced the earlier suit properties

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[b]V1.03 Change Log:[/b]
Fixes / Features:
- Fixes crash on dead Ecologist body in Red Forest
- Fixed issue of NPCs being over sensitive to enemy presence when in Danger Mode.
- Fixed Gauss Mk2 exploit.
- Balanced out some artifact properties to reduce the exploits caused by having 16 artifact slots
- Adjusted artifact price exploit
- Stalkers now pay less in trade (hopefully fixed exploit)
- "Easter Eggs" are now even more rare
- Further fixes to Widescreen inventory, thanks to Raw's Widescreen Larger Inventory Grid v1.01
- NPCs can now throw grenades, thanks to X-Stream's "Crazy Grenadier" mod.
- Added and tweaked CARRYMOD3 by save
- Further Tweaks to bleeding
- Rebalanced the earlier suit properties

Wpn:
- Removed the zoom from wpn iron sights.
- Rebalanced some weapons, uniques are now even more unique.

Audio:
- Changed around some sounds, mainly wpn & bullet sounds. 
- All sound files are now correctly .ogg commented.
- Added back in the audio phrases of the Bar patrons with a longer pause between each interval.

Skins:
- New textures for unique LR300, l85, vintorez, Val, Winchester, Sig550, Abakan, Gauss & SVD weapons (Thanks to Siro, Millenia and other skinners from FPS Bananna.)
- Added Aimpoint sight to "Sig550 Urban" (thanks to wse_jack & ZanderArch)
- Added Briarius's POSP sight to "AS Val, Scoped"
- Added in some texture details from SOUNDPATH'S "AMATEUR STALKER" SKINPACK. 
- NPCs can now eat "Umaibo" food while sitting around the camp fire
- Added some new prop textures
- Added some of the blood effects from "Real Gore Mod beta" by Hades
- Replaced textures for: Berrata (Siro), PM & Fort (teh Snake).
- Marked Ones Stalker suit now has a backpack (thanks to lukass1613)

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Shadow_State


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Registered 26th February 2008

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