=================================================================== Modifications ========================================================...


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=================================================================== Modifications =================================================================== + More items for general trade with stalkers. -- Stalkers now buys weapons and ammo -- Stalkers now sells artifacts (1% chance that they have one) -- Stalkers now sells unwanted/unused weapons -- Stalkers might be equipped with smoke grenades (GD-05) + More items in corpses including -- 1% ~ 10% chance of an armor drop (Depending on the armor) -- 1% chance of an artifact + Reintroducing improved Merc and Monolith armors -- Both uses Military Upgrades + Tweaked Player/Stalkers stats -- Can carry 85 Kg (boring, I know... But I hate to have to drop useful items, due to weight restrictions) -- Reduced physical box of Stalkers (NPC Collision and detection) + Stalkers now finds and takes weapons of the ground. (But in truth, it is all humans, except zombies) + Tweaked Tutorial Guard (Changed his weapon to an MP5) + Tweaked the Machine gunner (PKM in the tower) at Cordon a bit + Tweaked ammo size and damage. + Removed the No Weapons Zones in HQ:s (Especially annoying in the buggy Train Depot) + Increased News/Info Messages time on hud + Included Freedom Mechanic Fix 3.0 by Isilidur + Included a modified version of Solyanka v.03 (A remake of AMK-MOD 1.4 EN 2.0) + Explosive Items (Part of CarryMod3 by save @ + Changed starting time of the game, to a couple of hours earlier (since the intro dialog is during the night) + Changed staring equipment to correspond with the Intro video + Changed autosaving interval to every 30 minutes + Improved flashlight + Randomized cost of being guided. (Maximum cost is still the original cost)

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S.T.A.L.K.E.R. - Clear Sky
Game version: (or newer)
Game localization: ENG
Release date: 2008-09-22

1) Copy the GAMEDATA directory into your STCS directory
     ([#]:Deep SilverS.T.A.L.K.E.R. - Clear Sky)
2) Make sure that FSGAME.LTX conatins these values:

$arch_dir$              = false| false| $fs_root$
$game_arch_mp$          = false| false| $fs_root$|            mp
$arch_dir_levels$       = false| false| $fs_root$|            levels
$arch_dir_resources$    = false| false| $fs_root$|            resources
$arch_dir_localization$ = false| false| $fs_root$|            localization
$arch_dir_patches$      = false| true|  $fs_root$|            patches
$game_data$             = true|  true|  $fs_root$|            gamedata
$game_ai$               = true|  false| $game_data$|          ai
$game_spawn$            = true|  false| $game_data$|          spawns
$game_levels$           = true|  false| $game_data$|          levels
$game_meshes$           = true|  true|  $game_data$|          meshes|       *.ogf;*.omf|   Game Object files
$game_anims$            = true|  true|  $game_data$|          anims|        *.anm;*.anms|  Animation files
$game_dm$               = true|  true|  $game_data$|          meshes|       *.dm|          Detail Model files
$game_shaders$          = true|  true|  $game_data$|          shaders
$game_sounds$           = true|  true|  $game_data$|          sounds
$game_textures$         = true|  true|  $game_data$|          textures
$game_config$           = true|  false| $game_data$|          configs
$game_weathers$         = true|  false| $game_config$|        environmentweathers
$game_weather_effects$  = true|  false| $game_config$|        environmentweather_effects
$textures$              = true|  true|  $game_data$|          textures
$level$                 = false| false| $game_levels$
$game_scripts$          = true|  false| $game_data$|          scripts|      *.script|      Game script files
$logs$                  = true|  false| $app_data_root$|      logs
$screenshots$           = true|  false| $app_data_root$|      screenshots
$game_saves$            = true|  false| $app_data_root$|      savedgames
$downloads$             = false| false| $app_data_root$

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Registered 22nd September 2008

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