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UI & HUD Overhaul

ui_hud_overhaul_v1.3.zip

Description

This mod completely changes the UI and HUD of the game. Changes the game's HUD, inventory, trading, and looting screens, for normal monitors. Also, anomalies now have their own individual post-processing effects for each type of anomaly, and the radiation effects are a lot clearer than with vanilla SoC. If you play with a widescreen monitor, some features may not work. This is because I do not have a widescreen monitor, so I can't test it. It is compatible with any other mod, but it will overwrite changes other mods make to the HUD and UI. It has been tested on 1.0005 and should work with any other patch. If you play with Oblivion Lost 2.2, you will notice the HUD is similar, but there are three major additions to the HUD; a stamina bar, an ammo icon, and a compass.

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README

-- UI & HUD Overhaul 1.3 for S.T.A.L.K.E.R. - Shadow of Chernobyl -- 	March 22, 2009


INSTALLATION INSTRUCTIONS:
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If this is the first mod you are using, open fsgame.ltx in notepad and at the gamedata line change both variables to true (one of them is already true). 

Extract the gamedata folder to your S.T.A.L.K.E.R. - Shadow of Chernobyl game directory and overwrite all files. 


INFORMATION:
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This mod completely changes the UI and HUD of the game.  Changes the game's HUD, inventory, trading, and looting screens, for normal monitors.  Also, anomalies now have their own individual post-processing effects for each type of anomaly, and the radiation effects are a lot clearer than with vanilla SoC. 
If you play with a widescreen monitor, some features may not work.  This is because I do not have a widescreen monitor, so I can't test it.  It is compatible with any other mod, but it will overwrite changes other mods make to the HUD and UI.  It has been tested on 1.0005 and should work with any other patch.  If you play with Oblivion Lost 2.2, you will notice the HUD is similar, but there are three major additions to the HUD; a stamina bar, an ammo icon, and a compass. 


CREDITS:
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This mod is made by me, Autologic. It contains my previous mod, Better UI.  Some parts of this mod were edited from:

SoC 1154 HUD mod 1.3 by Darius6
ABC INFERNO by Russo aka Cabrobro/speed
InGameCC mod by Mr. Fusion, TSL16b, Macron
Additional Nightvisions + Anomaly Effects v1.5 by imperialreign
CLEAR SKY FACTION MOD 2.3 by xRatx
Natural English Language Mod 1.0 for Oblivion Lost 2.2 by elgen
Zone Reclamation Project 1.05 r11 RC1 by bardak, NatVac

These mods have NOT been copied directly.  This mod is completely original. 

Two nightvisions and the anomaly post-processing effects have been replaced with updated, better quality versions from S.T.A.L.K.E.R.: Clear Sky, made by GSC Game World.  

If I used part of your mod and you aren't listed here, then I must have forgot your name.  Please contact me and I'll add it.


v1.3 CHANGES
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- Moved Compass On Top of Map
- Adopted some UI changes from ZRP 1.05
- Added Extra Objective News Items from ZRP 1.05
- Added PDA Changes from ZRP 1.05
- Added ModdingNotes.txt to Options folder

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