Adds invulnerability to certain characters in the game, including Hound, Tooth, Sidorovich and many others. This effectively makes it a lot less likely for an essential NPC to be killed accidentally, and prevents important characters from randomly dying. Now features greatly improved script implementation, reliability and performance.
This is the executable setup file, recommended for inexperienced users and those who have not already installed mods for S.T.A.L.K.E.R: Clear Sky. If already have other mods for S.T.A.L.K.E.R: Clear Sky installed, it is recommended that you download the zip file instead.
Users who already have any other mods installed that may cause conflicts must use the zip installation for guaranteed compatibility. Not to be modified and redistributed without the permission of the creator. For permission, firstname.lastname@example.org. Version 1.10, Released 09.11.2008: - Fixed faulty invulnerability for Professor Sakharov. - Optimized all scripts for improved performance. - Overhauled all scripts for improved implementation. - Removed invulnerability for Drifter while fighting dogs. - Removed invulnerability for Hound while imprisoned. - Removed the distance death trigger for Drifter. - Removed the distance death trigger for Hound. - Removed the on hit death trigger for Kolobok. Version 1.00, Released 29.10.2008: - Added invulnerability to a number of characters. See the changelog for a full list of characters.
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