VI-NPC Invulnerable for OL2.2

VI-NPC invulnerable for Oblivion Lost 2.2 ----------------------------------------- This mod makes the following NPCs invulnerable to an...

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VI-NPC invulnerable for Oblivion Lost 2.2 -----------------------------------------

This mod makes the following NPCs invulnerable to anything (100%): - Wolf (+better weapons) - Fanatic (+better weapons) - Fox (+better weapons, new suit, new face) - Guide (+better weapons, new suit) - Bes (+better weapons, EXO suit, face no longer visible) - Seriy (+better weapons, SEVA suit, face no longer visible) - Mole (+better weapons, Black military suit, face no longer visible) - Arena guy (+different weapons)

ATTENTION: OL2.2 allows you to join any faction in the game! If you join a hostile faction, these NPCs will still be invulnerable! So, you will encounter invulnerable enemies! Read DISABLING THE MOD in the info.txt, if you want to make them vulnerable again.

If you have any questions, don't hesitate to ask me on FileFront Forums: http://forums.filefront.com/s-t-l-k-e-r-soc-modding-editing-954/

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VI-NPC invulnerable for Oblivion Lost 2.2
-----------------------------------------

This mod makes the following NPCs invulnerable to anything (100%):
- Wolf (+better weapons)
- Fanatic (+better weapons)
- Fox (+better weapons, new suit, new face)
- Guide (+better weapons, new suit)
- Bes (+better weapons, EXO suit, face no longer visible)
- Seriy (+better weapons, SEVA suit, face no longer visible)
- Mole (+better weapons, Black military suit, face no longer visible)
- Arena guy (+different weapons)

ATTENTION: OL2.2 allows you to join any faction in the game! If you join a hostile faction, these NPCs will still be invulnerable! So, you will encounter invulnerable enemies!
Read DISABLING THE MOD, if you want to make them vulnerable again.

As you can see, only neutral NPCs are invulnerable now. I didn't port the whole range of invulnerable NPCs that were available in OL2.0, because it is a lot of work making everything correct for the different possible configurations.

INSTALLATION:
-------------
-> Install OL 2.2 as written in its readme.
-> Install this add-on by copying the gamedata folder into your STALKER directory and overwriting the existing files.

SAVEDGAME COMPATIBILITY:
------------------------
-> You have to start a new game to make the changes happen!

DISABLING THE MOD:
------------------
This mod cannot be removed, because the charcter profiles are stored in your saved games. (Hence you have to start a new game to enable it.)
To disable it though, you can copy the following block into 
gamedataconfigcreaturesimmunities.ltx and OVERWRITE the block that is already there with the SAME NAME:

[vinpc_invulnerable]
burn_immunity 			= 0.0
strike_immunity 		= 1.0
shock_immunity 			= 0.0
wound_immunity			= 1.0
radiation_immunity 		= 0.0
telepatic_immunity 		= 1.0
chemical_burn_immunity 		= 0.0
explosion_immunity 		= 1.0
fire_wound_immunity  		= 1.0


If you have any questions, don't hesitate to ask me on FileFront Forums:
http://forums.filefront.com/s-t-l-k-e-r-soc-modding-editing-954/

Of course this mod can be included into any other mod but please credit me! You can also send me a PM through that forum.


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Registered 1st April 2008

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