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Armor Generator Voyager - Star Trek: Legacy Mods, Maps, Patches & News - GameFront

Armor Generator Voyager

MrJohn returns with another of his fine creations, the Armour Generator Voyager. Starship Info The U.S.S. Voyager was the...

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File Description

MrJohn returns with another of his fine creations, the Armour Generator Voyager.

Starship Info The U.S.S. Voyager was the second Intrepid Class starship built. It was lost in the Delta Quadrant shortly after it was commissioned and managed to survive and return to Federation space seven years later.

Ablative generator From Memory Alpha - http://memory-alpha.org/en/wiki/Talk:USS_Voyager

Installation of ablative generator on Voyager.USS Voyager deploying ablative hull armor

An ablative generator was a type of Starfleet technology that was in use by the early 25th century. The ablative generator was designed to protect starships by generating a nearly inpenetrable hull armor, which was deployed from the externally mounted generators, that when deployed expanded across the ship's hull. Though phasers could not be utilized while ablative armor was deployed, apertures at torpedo launchers allow for the use of torpedoes.

Though designed specifically to defend against the Borg, it was shown to be highly effective against other types of weapons fire. With armor deployed, Admiral Janeway's shuttlecraft was able to withstand disruptor fire from a 25th century version of a Klingon Negh'var warship without any loss in armor integrity.

The armor was first seen used by an alternate timeline version of future Admiral Janeway on her shuttlecraft while escaping the Klingon Korath in 2404. Admiral Janeway then traveled to 2378 and provided the armor technology to the crew of USS Voyager in order for them to penetrate the defenses of one of only six heavily-defended Borg transwarp hubs. It could barely be penetrated by disruptors or stop the ship with tractor beams. (VOY: "Endgame")_______________________

A nice looking ship and a different take on the Intrepid Class, definitely worth checking out for its uniqueness and decent quality

- IKS

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Screenshots
Readme
    
M3D,Chunk,  MRJOHN,Star Trek Legal


odf,MRJOHN,Star Trek Legal


textures,Dr_McCoy1701A, update MRJOHN
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Description:


The U.S.S. Voyager was the second Intrepid Class starship built. It was lost in the Delta Quadrant shortly after it was commissioned and managed to survive and return to Federation space seven years later.

Ablative generator 

From Memory Alpha, memory-alpha.org/en/wiki/Talk:USS_Voyager


Installation of ablative generator on Voyager.

USS Voyager deploying ablative hull armor


An ablative generator was a type of Starfleet technology that was in use by the early 25th century. The ablative generator was designed to protect starships by generating a nearly inpenetrable hull armor, which was deployed from the externally mounted generators, that when deployed expanded across the ship's hull. Though phasers could not be utilized while ablative armor was deployed, apertures at torpedo launchers allow for the use of torpedoes.

Though designed specifically to defend against the Borg, it was shown to be highly effective against other types of weapons fire. With armor deployed, Admiral Janeway's shuttlecraft was able to withstand disruptor fire from a 25th century version of a Klingon Negh'var warship without any loss in armor integrity.

The armor was first seen used by an alternate timeline version of future Admiral Janeway on her shuttlecraft while escaping the Klingon Korath in 2404. Admiral Janeway then traveled to 2378 and provided the armor technology to the crew of USS Voyager in order for them to penetrate the defenses of one of only six heavily-defended Borg transwarp hubs. It could barely be penetrated by disruptors or stop the ship with tractor beams. (VOY: "Endgame") 
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Installation:
Copy files from folders to Legacy.

 .dds in folder to: Legacy>Textures>DDS*
 .m3d files in folder to: Legacy>m3d
 .odf files in folder to: Legacy>odf

selected the m3d,odf,Textures ,files go up to Edit ,Copy to Folder, Computer ,HP(C:) Program Files, Bethesda Softworks go down and click the Copy button
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                    ______________ MRJOHN____________________________


                       Credits   and  Thanks 


Author Model, Rick Knox a.k.a pneumonic81   //// 12-06-04 ///   REWORK BY MRJOHN  mrjohn4@hotmail.com////


Textures : Dr_McCoy1701A  1701abcde@gmail.com ,AmTextures- MRJOHN

 
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Copyright and Distribution Permissions
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Legal:This material is not made or supported by Bethesda or MAD DOC Software.
This material is freeware and may not be used for commercial purposes! By installing this addon, you (the user) agree to and assume all risks of said addon.
As a result, I take no responsibility for any damages that may occur to your game, mod or hardware.

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Textures : Dr_McCoy1701A readme


Description:

This is retexture of p81 Intrepid class. This mod has standard 1024x1024 textures and additional ultra res textures. Textures are no longer teal-blue and almost every texture has been replaced or redone also speculars has been added. Hardpoints are balanced to Kobayashi Maru Mod also all sounds were taken from KM Mod.




Tech Details:

Tested at BC v 1.0 and v1.1



Installation:

-Backup all existing files
-Unzip all files to BC main folder
-All custom plugins are done (You don't need to use BC-Mod Packager)

-If You want to use ultra res textures You must unzip all files from ultra Textures folder.

Credits:

Model ---------------------- Rick Knox
Photon Torpedo ------------- Dkealt
Phasers -------------------- Zambie Zan
Textures, Speculars, Hp ---- Dr_McCoy1701A 


Contact: 

Email - 1701abcde@gmail.com



THIS MODEL(S) IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY Activision
 TM & (C) INTERPLAY & PARAMOUNT PICTURES.
Copyright notices: 
Star Trek, Bridge Commander, Star Trek: Deep Space Nine, Star Trek: The Next Generation,
Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures,
as are the characters, related images, and sound from the productions.

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