A Delorean... Yes mine friends, Dr. Brown's time machine from Back to the Future has arrived at Legacy Files and is a sweet little addition from experienced Armada modder FahreS. I do remember issues with this mod getting added to Armada (transparent textures among other issues) however they are seemingly fixed as this ran smoothly in my game. This also includes one new phaser and one new torpedo weapon. Also included are two alternative low-poly variants of the model (the original model is over 22,000 polys so if your system struggles with Legacy or it suffers from lag then I suggest using one of the low-poly variants which are around 12,000 and 8,00 respectively). The model also includes a damage model although there are no bump or spec maps. However it is still a great novelty ship to have. GET THIS NOW! :rock:
.=====================. -BTTF De Lorean DMC 12- °=====================° Inhalt: -Introduction -Characteristics -Information about this MOD -Installation instructions -Model-information -Contact -Legal Introduction: Here a list of those people who spent days and weeks with this De Lorean: Builder of the DMC 12 for Midtown Madness 2: Yuriy Antipin Modification of the DMC 12 to the BTTF 2 for MM2: Philippe Marboure Converter to Need For Speed 4: Carlos E. G. L. Converter to zu GTA3 and GTA-VC: Phil New textures, extras and a few BTTF versions: silver007 Converter of the flying BTTF DMC 12 to GTA-SA: Slayer38 Modification of the flying BTTF DMC 12 for GTA-SA: bartsimpson90 The final version was converted to Legacy by me. The weapons and pictures are made by me, you have no permission to change and/or to release them without my authorisation. Ask me for authorisation: e-mail or ICQ-UIN (both under Contact). You are allowed to publish the DMC 12 as long as you add the names of all modders to your readme. Characteristics: 1. New weapons: 1 Phaser and 1 Torpedo 2. Rotated HardPoints 3. Wireframe 4. Damaged model 5. Two low-poly-variants Information about this MOD This MOD contains the De Lorean from Back to the Future, which was only converted by me to Legacy. You will not notice it but I had to modify the model a bit. More information are in the category: "Model-information". Installation instructions _________________________ If this is you first mod for Legacy do the following: - Open the Windows Editor (notepad.exe) and add this line in it: g_bGeneratePackFile = 1 - Save this as myconfig.cfg in this folder: "...\Bethesda Softworks\Star Trek Legacy" This will make the game to replace db.pak everytime you start the game. Mod installation ________________ 1. Copy the files: fwdelorean.m3d INFO: This is the high-poly variant, your game may lag while using this. Therefore you can use one of the variants with a lower poly count: "fwdelorean_low.m3d" or "fwdelorean_low2.m3d" Decide which one and rename it to "fwdelorean.m3d" in your Legacy directory to "...\Bethesda Softworks\Star Trek Legacy\M3D" ----- fwdelorean.odf in your Legacy directory to "...\Bethesda Softworks\Star Trek Legacy\odf\ships" ----- fwdelphas.odf fwdelphas_main.odf fwdelphaso.odf in your Legacy directory to "...\Bethesda Softworks\Star Trek Legacy\odf\weapons\Phasers" ----- fwdeltorp.odf fwdeltorpo.odf in your Legacy directory to "...\Bethesda Softworks\Star Trek Legacy\odf\weapons\Photons" ----- flarekill.tga fwdelphas.tga fwdeltorp.tga hi_fwdelorean.tga fwdeli1.tga fwdeli2.tga fwdelr.tga fwdelt1.tga fwdelt2.tga fwdelt.tga fwdelu.tga fwdelw.tga in your Legacy directory to "...\Bethesda Softworks\Star Trek Legacy\Textures\RGB" ========== 2.-Choose the directory: "...\Bethesda Softworks\Star Trek Legacy\Sprites". open the file "weapon.spr" with the Windows Texteditor. Look for the entry: @reference=512 @tmaterial=additive # Federation Photon torpedo TMP wphoton wftorp 0 0 128 128 @anim=tex4x4 -Write under this entry: # De Lorean Torpedo fwdeltorp fwdeltorp 0 0 128 128 @anim=tex4x4 -Search in the same file the entry: pflare_C xflare_cyan 0 0 64 64 @anim=tex2x2 pflare_YG xflare_yelgreen 0 0 64 64 @anim=tex2x2 pflare_LB xflare_ltblue 0 0 64 64 @anim=tex2x2 -Write under this entry: flarekill flarekill 0 0 64 64 @anim=tex2x2 -Search still in the same file the entry: # Federation Tng Medium-ship beam wfedphaser_tng_med wfedphaser_tng_med 0 0 256 64 @anim=tex1x4 @tile_u # Federation Tng Large-ship beam wfedphaser_tng_lrg wfedphaser_tng_lrg 0 0 256 64 @anim=tex1x4 @tile_u -Write under this entry: # Delorean Phaser fwdelphas fwdelphas 0 0 256 64 @anim=tex1x4 @tile_u -Save the file and close it. ========== Done You can fly the De Lorean if you play as the Federation. Model-Information: Polys (fwdelorean.m3d): 22977 Polys (fwdelorean_low.m3d): 12084 Polys (fwdelorean_low2.m3d): 7947 High resolution textures: yes Wireframe: yes Model by me: no adapted ODF: yes Weapons by me: 1 Phaser, 1 Torpedo Glows: yes Damaged model: yes Light-, Bump- & Specmaps: no Contact__________________ Questions to: firstname.lastname@example.org ICQ: 148686453 Legal_______________________________________________ This file is in no way connected to, or affiliated with Bethesda, MadDoc, its employees, representatives, consortiums, or other persons or companies. Therefore, the creators of this file, Activision, and it's subsidiares take no responsibilty for harm this file may do to your computer. Have fun with this De Lorean! FahreS @ -=WiCKeD=-HARKER
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