Deathmatch Mission Script

For those of you who cannot get to grips with the official Bethesda tools for mapping, gdata brings you this - a tutorial\template. Instruc...

Download

Uploading...
Do not refresh or leave this page!

File Description

For those of you who cannot get to grips with the official Bethesda tools for mapping, gdata brings you this - a tutorial\template. Instructions are provided in the read-me as to how to use it!

-Michael.

Read More

Download 'deathmatchv1.zip' (72KB)

Screenshots
Readme
----------------------------------------------
Deathmatch Mission Script
----------------------------------------------
Nickname: nEw-GEN Mods/gdata
Email: g.data@gmx.de
Forums: http://www.new-gen-mods.net.ms
----------------------------------------------

I made this script for those modders who don't know how to use the official Bethesda tools. The script bases on ChessMess' VS-Mission template.

Requirements:

-Map Editor
-Basic Map Editor knowledge(!)
-Scripting Tools/Trek Battles 1.0/Community Mod 0.4/Ultimate Universe

################################################
Installation:

1. Put the *.drl and *.dsl in this folder:

       [Legacy Directory]\missions

2. Put the *.xml file in this folder:

       [Legacy Directory]\Objectives

2. Now create a map:

Place up to four ships set to team 1 on the map. These are the ships the player will control.
Place unlimited ships set to team 2 on the map. These are the enemies.
Place unlimited ships set to team3 on the map. These are the allies; I suggest to add stations also to this team.

3. Open the Map Editor Dialoge and tell the game that this is a campaign mission and that the map shall use the rule file "deathR.drl" and the script file "deathS.dsl". Now save the map.

4. Open this folder:

       [Legacy Directory]\campaign\Legacy

5. Then open the file:

       LegacyMissions.xml (you can open any xml file, but I suggest to use this)

then add above this line:

      </ShellSettings>

This line:

      <MISSION_NAME file=&quot;YOUR_MAP.sol&quot; date=&quot;2000&quot; image=&quot;YOUR_SNAPSHOT&quot; numShips=&quot;0&quot; skipPoints=&quot;0&quot;/>

6. Then open the file LabelMap_EN.xml in the Legacy directory and add this line:

      <Entry id=&quot;mission_selectYOUR_MAP.sol&quot;>MISSION_NAME</Entry>

below this line:

       <Localization version=&quot;1.0&quot;>

Save and Exit. Now you can load your mission! Repeat the steps 2.-6. for every new mission. If you're having problems feel free to contact me.

#################################################

Credits:

Script: ChessMess, gdata

Feel free to use this without asking for permission! All I (we) ask for is appropriate credit!

Legal:

This material is not made or supported by Bethesda or MAD DOC Software. This material is freeware and may not be used for commercial purposes! By installing this addon, you (the user) agree to and assume all risks of said addon. As a result, I take no responsibility for any damages that may occur to your game, mod or hardware.

Star Trek and related marks are trademarks of Paramount Pictures. All rights reserved. All other trademarks
and trade names are the properties of their respective owners.

Read More

Comments on this File

There are no comments yet. Be the first!

New Gen Mod Team


50 XP


One of the many things the New Gen Mod Team is working on is Trek Battles. Trek Battles II is a total conversion mod with the goal to turn Legacy into the game it should have been..... It adds seve...


Registered 12th April 2007

133 Files Uploaded

Share This File
Embed File