Major Payne just keeps them coming; this installment, unlike the others, is a Klingon Vessel for the TNG era. As with the other of Major Payne's conversions this vessel doesn't have Specular, Light or Bump maps but is still an impressive vessel none the less.
See the readme for installation instructions and other info.
Ship Class: Kahless tIq vo' (Heart of Kahless) Class Available Era: TNG Ship Designation: Heavy Battleship/Command vessel Poly Count: Unknown Texture Count: 2 1024*1024, 1 128*128 pixel TGA Installation ------------ After extracting using Winzip copy/transfer the files to the following location: - TGA based texture files: TEXTURES/RGB sub directory - M3D model file: M3D sub directory - Basic ODF file: ODF/SHIP sub directory Uninstallation -------------- Locate the necessary files from the above directories and remove them (strictly speaking only the M3D be removed as the game uses this to indicate the units presence in the game). Known Issues ------------ Please refrain from contacting me concerning the following aspects as they are already known: - No lightmaps are available. - No specular or bump maps are available. - No running lights are available. - This unit is NOT BALANCED to the original stock game and may or may not seem overbalanced compared to the other units in game. Credits ------- Original model created by: Raven Night Original texture/textures created by: Raven Night Legacy port/conversion by: Major A Payne *The original concept for this ship design is property of Rave Night (www.nightsoft.net). See original readme (enclosed) for further details. Contact ------- Whilst every effort has been made to ensure this unit is fully working in the game there may be problems. If this occurs then please use the following methods to contact me directly: - EMAIL: email@example.comfirstname.lastname@example.org/Major58@email@example.com - ICQ: UIN60849083 - MSN: above hotmail email addresses are also my MSN contact. Thankyou for downloading and trying this unit. Major A Payne
There are no comments yet. Be the first!