Raptor Class (Support Fighter)

After the success with Rogue Fleet in the Gamma Quadrant, Starfleet mothballed the Raptor Rouge Refit for a period of 8 years to dummy down...

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File Description

After the success with Rogue Fleet in the Gamma Quadrant, Starfleet mothballed the Raptor Rouge Refit for a period of 8 years to dummy down the defensive and offensive capabilites. Being re-massed produced the Utopia Plantia and the Antares Shipyards, the Raptor Class Support fighter slowly started to replace the Peregrine Class Fighter mainly for the use of the Quantum Pulse Phasers and the new Mark VII photon torpedoes.

The Raptor class retians most of it's original armaments from it's tour of duty with Rogue Fleet:

Ablative Armor Federation Cloaking Device Longer Ranged Sensors

The Raptor Class Support Fighter is designed to take a beating so ships like the Victory Class or the Joslin Class won't have to. So once you go into battle, you know who has your back when fighting against the enemy.

Not sure if the Klingon high council would approve of this mothballing but who cares, they are corrupt honourless dogs anyway. I think this is a pretty decent retexture, though some might not see it as a Federation ship it could definitely pass off as ship from another minor Alpha Quadrant race - like the Miradorn.

- IKS

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Readme
=========================
Federation Raptor Class
Support Fighter
tj_hawk
v1.0
=========================

[!!!WARNING!!!]

[PLEASE READ BEFORE INSTALLING]

[INSTALLATION]

1. Place M3D files in the folder M3D

2. Place ODF files in the folder ODF

3. Place DDS files in the folder Textures/DDS/

4. Place SPR file in the folder Sprites


[UNINSTALLATION]

1. Remove M3D files in the folder M3D

2. Remove ODF files in the folder ODF

3. Remove DDS flies in the folder Textures/DDS/

4. Place Backup SPR file in the folder Sprites


[Changes from Raptor Rouge Refit 1.0]
New Glows
Re-Balanced Stats
New Weapons


[Background]
After the success with Rogue Fleet in the Gamma Quadrant, Starfleet
mothballed the Raptor Rouge Refit for a period of 8 years to dummy
down the defensive and offensive capabilites. Being re-massed produced
the Utopia Plantia and the Antares Shipyards, the Raptor Class Support
fighter slowly started to replace the Peregrine Class Fighter mainly for
the use of the Quantum Pulse Phasers and the new Mark VII photon torpedoes.
The Raptor class retians most of it's original armaments from it's tour of
duty with Rogue Fleet:

Ablative Armor
Federation Cloaking Device
Longer Ranged Sensors

The Raptor Class Support Fighter is designed to take a beating so ships like
the Victory Class or the Joslin Class won't have to. So once you go into battle,
you know who has your back when fighting against the enemy.


[Bugs/Problems]
This Mod has been tested with:

Stock Version
Trek Battles 2

However, if you should find a problem with this mod during gameplay, we strongly
urge you to contact us right away so we can find a solution right away.
But We are not responsible if you computer does the following:

To Install the Quantum Pulse Phasers in stock and Coversion Mods:

--------------------------------------------------------------
Under the Lines:

#  Federation Pulse phaser
pphaser		wpulse		0	0	256	64	@anim=tex1x4

ADD

#  Federation Pulse phaser 2
pphase1		wpuls1		0	0	256	64	@anim=tex1x4
--------------------------------------------------------------

So it should look something like this:

@reference=256
@tmaterial=additive

#  Federation Pulse phaser
pphaser		wpulse		0	0	256	64	@anim=tex1x4

#  Federation Pulse phaser 2
pphase1		wpuls1		0	0	256	64	@anim=tex1x4

# Borg Pulse phaser
bpphaser	wpulse		0	0	256	64	@anim=tex1x4

# Borg Pulse phaser2
bpphaser2	wbpulse2	0	0	256	64	@anim=tex1x4

---------------------------------------------------------------

To uninstall the Quantum Pulse Phasers in stock and Coversion Mods:

--------------------------------------------------------------
Under:

@reference=256
@tmaterial=additive

Below "Federation Pulse Phaser", DELETE:

#  Federation Pulse phaser 2
pphase1		wpuls1		0	0	256	64	@anim=tex1x4

---------------------------------------------------------------

Or just simply make a backup of your weapons.spr file.


This mod to my knowledge will work for the following Conversion mods:

Stock
Trek Battles 2
Keys Of Legacy (All Versions)
Aftermath 1.7
Ultimate Universe Mod 1.0
Legendary Generations

---------------------------------------------------------------------
-Crashes (and you get that access violation thingy)
-Operates slower than normal
-Personal settings reset
-Act of God (which i seriously doubt will happen lol)
-Damaging of Software or Hardware.
-Is destroyed by friends, family, or 4-legged animals
---------------------------------------------------------------------

I am responsible however, if there is a minor problem with the mod that myself will
fix it at the first chanace I get.


[Contact]

Any questions or problems
email me at:

armadafleet@hotmail.com
hawkpunk08@yahoo.com


[Credits]

Textures - tj_hawk

ODF Editing - tj_hawk

Beta Testing - tj_hawk

[!!!Legal/Disclamer!!!]

This mod is part of Team Hawk Fluxx. Please Ask for permission before 
modifying and uploading anything. The materials are used from the stock 
Legacy.They are not supported by MacDoc software,Bethesda or it ownself. 
This material is not made or supported by Bethesda or MAD DOC Software; 
it is freeware and may not be used for commercial purposes! By installing 
this addon, you (the user) agree to and assume all risks of said addon. 
As a result, I take no responsibility for any damages that may occur to 
your game, mod or hardware. Star Trek and related marks are trademarks of 
Paramount Pictures/CBS.All rights reserved. All other trademarks and trade 
names are the properties of their respective owners.

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tj_hawk


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Registered 8th April 2008

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