Renaissance Class

Here we've got some amazing work from acidfluxxbass - an Ambassador kitbash called Renaissance class. And no, it does not have 20 nacelles ;...

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Here we've got some amazing work from acidfluxxbass - an Ambassador kitbash called Renaissance class. And no, it does not have 20 nacelles ;)!

Early on in the Ambassador-class design phase, it became clear to mission planners that while their new design would revolutionize
starship deployments, the unprecedented scope of the vehicles and their enormous cost would severely limit construction. Until an
acceptable number of units could be fielded, a smaller class was needed to fill the gaps left by the Ambassador’s limited availability.
Drawing on the new technologies coming out of that project, the Renaissance-class was intended to fill the temporary gap left by their
larger multimission counterparts." - (FASA - FEDERATION SHIP MANUAL 2385)



Specifications:
Length: 394 m
Width: 242 m
Height: 96 m
Crew: 120 Officers 400 Enlisted
Missile Weapon Type: FP-4
Number of Missile Ports: 8
Beam Weapon Type: FH-10
Number of Banks: 11
Warp Engine Type: FIWC-1
Engines: 2
Cruising/Max Speeds: 6/8.9

Features:


  • Fully Kitbashed Model
  • Complete with new higher res-texturing
  • Spec, Bumping, Lighting, Glows, Damage Texture
  • New Warp Dynamics
  • Chunks



Demo-Video:


In my opinion this is a great addon for The Lost Era (basically early TNG) and it fits perfectly into the game, due to the stock textures!

-gdata

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Readme
<---------------
The Renaissance Class Mk.1
--------------->
acidfluxxbass


NOTE: This mod will not overwrite any files. It is a series of files that when put in their respective folders, will make the ship playable
WHAT IS THIS?: This is a ship which can be added to your Legacy Game

SHIP HISTORY: Early on in the Ambassador-class design phase, it became clear to mission planners that while their new design would revolutionize
starship deployments, the unprecedented scope of the vehicles and their enormous cost would severely limit construction. Until an
acceptable number of units could be fielded, a smaller class was needed to fill the gaps left by the Ambassador’s limited availability.
Drawing on the new technologies coming out of that project, the Renaissance-class was intended to fill the temporary gap left by their
larger multimission counterparts. (FASA - FEDERATION SHIP MANUAL 2385)

SPECS:
Length: 394 m 
Width: 242 m
Height: 96 m
Crew: 120 Officers 400 Enlisted
Missile Weapon Type: FP-4
Number of Missile Ports: 8
Beam Weapon Type: FH-10
Number of Banks: 11
Warp Engine Type: FIWC-1
Engines: 2
Cruising/Max Speeds: 6/8.9

INCLUDED
- Full Kitbashed Model
- Complete with new higher res-texturing
- Spec, Bumping, Lighting, Glows, Damage Texture
- New Warp Dynamics
- Chunks


Installation:
Copy files from folders to Legacy.

Copy all *.dds in folder to: Legacy>Textures>DDS*
Copy all *.m3d files in folder to: Legacy>m3d
Copy all *.odf files in folder to: Legacy>odf>ships
(If you have Vista, you may be able to merge folders)


The mod has been tested successfully on stock, trek battles and ultimate universe and aftermath.
There should be no trouble playing as files included that the ship uses are stock

delete/rename the file db.pak in your game directory, unless you have Trek Battles/UUmod 

Kitbashed By: Acid Fluxx Bass (Using Stock Ambassador From BC)
Retextured By: Acid Fluxx Bass (Using Mainly Stock Ambassador Textures)

I WOULD LIKE TO THANK GDATA AND GHUGH FOR THEIR ADVICE AND HELP ON THE NEW GEN FORUMS

NOTE: I cannot be held responsible if any damage is done to your game. By installing the Renaissance class you are accepting all risks of the addon.
Mad Doc Or Bethsda Works do not own this and havent made it.. so on and so forth.

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acidfluxxbass


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Registered 29th March 2017

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