After nearly a month of news items and teaser images the first part of the eagerly awaited STL: The Aftermath mod is released. The Aftermath is a hybrid mod that is half Total Conversion, half tutorial which is a very novel idea given the fact that many people will benefit from this mod.
Headed up by Tjoz, this mod boasts improved AI, a large array of maps, missions and game modes. There is also an enhanced Armada Mode (similiar to the UU one) which displays large fleet actions that are better placed across the map and are not as straight forward as Fleet V Fleet on opposite ends of a map.
Features of this mod include
- Interface re-design
- Lag reduced interface
- New ship select
- AI improvements
- repair
- defend stations
- stalk/hunt the enemy
- chase enemy
- warp to chase fleeing enemy
- more likely to fly in formation
- attack in numbers
- identify and attack biggest threat first
- will attack closest weakest ship
- generally smarter AI
- enemy may decide to retreat
- New maps
- 15 new Death Match maps
- 5 new Armada maps
- Enhanced Armada mode
- Upgrade System
- Map Editor
- Map Editor Tutorials & templates
- Vulcan's playable in all era's
- 4 Vulcan ships (Ti Mur, VN Ti Mur, Suraak & Sh'raan)
- Upgraded stations - All races stations are better represented for their sizes (not a size upgrade)
- New loading screens
- New splash screen
- New nebulae sets
- Black nebulae
- Egg Yolk nebulae
- Liquid nebulae type I
- Liquid nebulae type II
- Space cloud
- Sandstorm nebulae
- Rust nebulae
- Lag reducing nebulae -All new nebulae
- Map file size reductions using new nebulae
- Improved damage effects
This is definately worth downloading.. Great work guys :) :beer:
- IKS
Introducing the first release for STL: The Aftermath STL: The Aftermath is the first hybrid mod for Legacy-half mod and half tutorial. The mod half, with improved AI, many new maps, game modes and much more gives people the chance to experience Legacy in a different light. Load up one of the many new Death Match maps and be suprised at how the enemy reacts-they will hunt you down and act smarter then originally made. Not only do you have the many new Death Match maps, you also have the Enhanced Armada mode that is different to the original Armada mode created for UUM. Gone are the predictable fleets at either end of the system and in its place are multiple fleets spread out over a system that consist of destroyer wings, cruiser wings, battleship wings, the defence line and the front line. Also gone is the bunched up fleets, the battles are further spread apart to really give the impression of giant sytem battles-or wars. The tutorial part of the mod offers something no other mod does-the chance and encouragement for users to mod STL: The Aftermath. With in-depth tutorials and templates for players to use, the friendly and easy structure of the tutorials allow the player to make changes without the fear of crashing the game. Also included is the Map Editor with a basic tutorial in-game that you wont find in any other mod. Although this is the first major release, there are more releases planned with work already begun on Stage 2 that will have more tutorials and existing tutorials further improved, new ships, maps, game modes and other special features that will extend the life and user enjoyment of playing STL: The Aftermath. ---------------------------------------------------- Installer notes -Can be installed over a stock install of Legacy -Run the exe and direct it to the Legacy install you want to place it on -The set up will then extract everything to where they need to go Downloads you will need -latest install of Adobe Reader, it a free download from Adobe System Requirements STL: The Aftermath was made on a PC with these hardware -Pentuim 4, 3.0ghz HT -1gb DDR2 ram -80gb HDD -Nvidia 7600gt If you have a PC under those settings you may experience lag, if your PC higher specced then you should be fine. Any bug reportings are to be made over at OPTG, a link below is provided http://www.outpostraders.com/e107_plugins/forum/forum.php
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