Titan Class

This is dEjavU's version of the Wicked Zombie's Titan Class.

Starship Background: "..as a direct result of the Dominions deployme...

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This is dEjavU's version of the Wicked Zombie's Titan Class.

Starship Background: "..as a direct result of the Dominions deployment of their massive dreadnoughts, the Federation had to take measures to keep dominance with their own technology. In preflight testing the prototype Titan class excelled and the production run began. Once the war was over though these leviathan ships have been put into service in a more relaxed setting. Current placing is that the U.S.S. Agamemnon is exploring the the Degas Cluster, the U.S.S. Titan itself is on current standby as command ship of the fourth fleet, while the other few for the time being are assigned to patrol Federation space to take up the place of those ships lost during the war...."

This is a nice ship ingame though the warp textures on the nacelles look a bit monotone. The Chain-reaction pulsar weapon is a nice addition to this ship though I am not sure if that will cause issues ingame as you will have to replace the iinput.map file. Overall its a cool ship from dEjavU! Worth downloading! :)

- IKS

UPDATE: Proof of permission has been received. Mod is to be reinstated.

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Download 'titan_class.zip' (1.71MB)

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Titan Class
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"..as a direct result of the Dominions deployment of their massive dreadnoughts, the Federation had to take measures to keep dominance with their own technology. In preflight testing the prototype Titan class excelled and the production run began. Once the war was over though these leviathan ships have been put into service in a more relaxed setting. Current placing is that the U.S.S. Agamemnon is exploring the the Degas Cluster, the U.S.S. Titan itself is on current standby as command ship of the fourth fleet, while the other few for the time being are assigned to patrol Federation space to take up the place of those ships lost during the war...."



In addition, I've reactivated the chain-reaction pulsar weapon inspired by Argonus' resourceful thinking with his little weapon mod. Although in my own humble opinion this weapon don't really meet the visual and most aspects of a chain reaction pulsar from Armada 2 despite my best effort to modify it's ODF, so I went ahead and just dubbed this weapon the "Uridean Flare". When fired, this system is programed to automaticly distinguish friendly and enemy ships and that when a friendly ship is on the path of it's target trajectory, each flare momentarily phases out of sync with normal space/time and phases back once it leaves the friendly ships hull perimeter. Designed to home in on enemy targets from a very far distance, this weapon makes a fitting addition to this ships arsenal. F2 is the hot key to fire this weapon.

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Installation
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- All the folders can be found in your local Legacy game main directory(C:/Program Files/Bethesda                Softworks/Star Trek Legacy)

- Just copy and paste all files in the folders into their corresponding folder in your Legacy main directory.

- For the ship's ODF, I've included one for the Ultimate Universe mod and one for the Trek Battles 2 mod which   you can also use for stock Legacy installments.

- If you've made changes to your "input file", simply copy and paste this to the bottom of yours....
                   
                          # Uridean Flare
                          wc_gchainp {
                              + keyboard    F2
                              - keyboard    Control
                              - keyboard    Shift
                              - keyboard    Alt

 ......otherwise just copy and paste this entire file to your Legacy main directory and over-write.
        
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Credits
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- Original model, design and concept courtesy of Atolm/Azel. Mesh adjustments and texture set/application done   by WickedZombie45(subsequent release through www.nightsoft.com/omega/drs (Demon Renegade Studios) and          originally created for SFC3/BC.

- Poly reduction on saucer and texture manipulation/re-application for Armada 2 done by Major A Payne.

- Alpha channels, Re-hardpointing, further texture alterations, and re-application for Legacy done by me       dEjavU.

- I would also like to show appreciation to yopyop and Acidfluxxbass for helping me out, thanks for              everything you guys.

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Disclaimer
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You download this model and its associated texture files with the following understanding:

1) That you will not distribute any part of this zip in any capacity for any means of profit.

2) That you will refrain from editing any part of the mesh and/or textures without permission from the            original creator of this work.

3) Any image usage or reconversions/additional usage will carry the above credits.

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Contact
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 gLeNn - g0628dEjavU1978@hotmail.com

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_dEjavU_


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Registered 17th September 2008

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