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Weapons Scripting Tutorial

weapons_scripting_tutorial.zip —

Description

Here is a neat little weapons tutorial for all of you other there. This is part 1 of a two part tutorial by tj_hawk dealing with making weapons for Legacy. This part contains a pretty straight forward approach to scripting the weapons in order to get them ingame. It is easy to follow and should give you enough basic knowledge to start making your own weapons, hopefully part two will conclude with a texturing exercise on making the weapons appear different in game.

- IKS

nn_lb2

README

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tj_hawk's Weapon Scripting Tutorial
v1.0
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[Disclamier]

This is not a mod, a simple Word Document file with helpful instructions
on how to help you make your own mods to show off or just help you win
the campagin mode a little easier :P

[User Comments]

Ok since I figured there wasn't any tutorials on how to make your own
weapons from scratch, I thought I'd share my knowledge on it. It should
be pretty simple the follow.


[Contact Info]

[email protected]
[email protected]

[Credits]

File Provided By: tj_hawk

[!!!Legal/Disclamer!!!]

Please Ask for permission before modifying and uploading anything.
The materials are used from the stock Legacy. They are not supported
by MacDoc software, Bethesda or it ownself. This material is not made
or supported by Bethesda or MAD DOC Software; it is freeware and may
not be used for commercial purposes! By installing this addon, you
(the user) agree to and assume all risks of said addon. As a result,
I take no responsibility for any damages that may occur to your game,
mod or hardware. Star Trek and related marks are trademarks of Paramount
Pictures/CBS.All rights reserved. All other trademarks and trade names
are the properties of their respective owners.

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