Here we have Version 1.3 of "Attack in Yavin Canyons". There's very little different, as the author explains in his readme, except for Commander Svenne being added. Svenne is a somewhat improved version of the Clone Commander, and sports a fiery orange skin.
Not much else to say here about this that the other review did not. Be warned, though. The gameplay seemed heavily biased against the Republic/Empire.
Attack in Yavin Canyons version 1.3 General Description: Two teams, two cps each, one neutral and a lot of stuff in between. Mostly Yavin props with one or two others. Installation Instructions: To install, you must have a folder named "addon" in the folder "gamedata" If you don't yet, you can just put a new one in there and rename it addon. After that, you unzip the folder "AYC.zip" into the addon folder or just unzip it and copy the file "AYC" into the addon folder. And there you go, ready to play. To uninstall just delete AYC from addon. There is nothing in here that is different from version 1.2 except I have finally finished making my first new unit (kinda new at least). Commander Svenne, named after my skinning friend, Svenne, is a beefed up Clone Commander with some new weapons, up'ed ammo, and a little speed tweaking Possible Future: ---More new units, keep your pants on. ---Added areas around the main map for sneakin' around. Thanks to: GuitarMan, for your tutorial that finally made me remember what I've been doing wrong all along DannBoeing, for the continued inpiration. Xavious, for 1.0s review that helped me edit 1.1 and 1.2 Svenne (not his name, just a friend) who helped me create custom skins. Anikan_Skywalker_Vader, for some great ideas that will come out in future maps. And More!, this is to all who have advertently or otherwise helped me out, but I can't keep track of all their names. This part is to everyone who reads this far into the readme. Yes, I know the locked-on-side-to-side movement is a little over the top. Yes I know that the grenade anims are wrong, but come on, it looks hilarious.
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