So, here we have a mod which makes a simple change. It replaces the entire Imperial side in the campaign, replacing it with the Rebellion. You will still here the Empire's instructor (General Veers...?) directing you along, but all sides will be switched. It is rather strange to see the rebels piloting the Empire's vehicles...but that's just me. For convenience, the campaign was packed into maps selectable from the map list in instant action and probably multiplayer, I didn't try that. Now it's possible to play the campaign maps (Empire only) in whichever order you want, and you can also remove those maps you dislike from the playlist. Download it if you want something different for once.
Title: Somen00b's campaign mod Author: somen00b Version: 1.0 Install Instructions: 1. Copy CAM to 'Star Wars Battlefront II\GameData\addon' Uninstall Instructions: 1. delete "CAM" from 'Star Wars Battlefront II\GameData\addon' Description: This mod lets you play as the rebel allience in campaign instead of the empire by selecting the maps titled [world here] campaign. It isn't an entierly redone campaign as you will still be directed by an imperial officer among other things. The heros for the maps were picked with magic weapons 2 in mind. Supported maps: Space Yavin Space Mustafar Mustafar Kamino Hoth (But still has AT-ATs) Naboo Polis Massa Death Star Working maps: Hoth (But still has AT-ATs) Space Yavin Space Mustafar (with combo data for magic weapons 2) Mustafar Kamino Tantive IV Naboo Polis Massa Death Star bugs: At kamino the game will skip the last objective (kill the gunships) acting as if you blew them up instantaniously because they won't spawn for some reason. This could be just on my computer. Credits: flippy11 for the storm comando assets (I increased the commando's health, the readme didn't say not to) Legal Stuff: THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS TM & (C) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
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