Capital Ship TurboLasers

Turns those crapy beam-shipturrets into nice simulations of the shipturrets in the show and other games (that is, really big autoturret bolt...

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Turns those crapy beam-shipturrets into nice simulations of the shipturrets in the show and other games (that is, really big autoturret bolts). It also adds Ion Turrets (located in the ODF folder under the name all_ionturretprop or imp_ionturretprop). these do the same base damage as normal turrets except: 1. They are blue, 2. They do 3x damage on shields, 3. They do 0.2x damage to hull (turrets, hardpoints, etc.), 4. They do .6x damage to spacecraft that they accidentally hit. Also, so that the big turrets do not seem to be to fast, I doubled the speed but halved the damage of the autoturrets.

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Download 'shipturret_mod.rar' (20KB)

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     _______. __    __   __  .______      .___________. __    __  .______      .______       _______ .___________.
    /       ||  |  |  | |  | |   _  \     |           ||  |  |  | |   _  \     |   _  \     |   ____||           |
   |   (----`|  |__|  | |  | |  |_)  |    `---|  |----`|  |  |  | |  |_)  |    |  |_)  |    |  |__   `---|  |----`
    \   \    |   __   | |  | |   ___/         |  |     |  |  |  | |      /     |      /     |   __|      |  |     
.----)   |   |  |  |  | |  | |  |             |  |     |  `--'  | |  |\  \----.|  |\  \----.|  |____     |  |     
|_______/    |__|  |__| |__| | _|             |__|      \______/  | _| `._____|| _| `._____||_______|    |__|        
          
                                                                                                     
.___________. __    __  .______      .______     ______     __           ___           _______. _______ .______       
|           ||  |  |  | |   _  \     |   _  \   /  __  \   |  |         /   \         /       ||   ____||   _  \     
`---|  |----`|  |  |  | |  |_)  |    |  |_)  | |  |  |  |  |  |        /  ^  \       |   (----`|  |__   |  |_)  |    
    |  |     |  |  |  | |      /     |   _  <  |  |  |  |  |  |       /  /_\  \       \   \    |   __|  |      /     
    |  |     |  `--'  | |  |\  \----.|  |_)  | |  `--'  |  |  `----. /  _____  \  .----)   |   |  |____ |  |\  \----.
    |__|      \______/  | _| `._____||______/   \______/   |_______|/__/     \__\ |_______/    |_______|| _| `.______
                                                 
     _______.  ______    __    __  .______        ______  _______ 
    /       | /  __  \  |  |  |  | |   _  \      /      ||   ____|
   |   (----`|  |  |  | |  |  |  | |  |_)  |    |  ,----'|  |__   
    \   \    |  |  |  | |  |  |  | |      /     |  |     |   __|  
.----)   |   |  `--'  | |  `--'  | |  |\  \----.|  `----.|  |____ 
|_______/     \______/   \______/  | _| `._____| \______||_______|


Installation: Simply copy all non-copy files into your data_XXX/worlds/ODF folder. then, all shipturrets will fire lasers (red for the moncal, green for the star destrtoyer). ***This does NOT do anything to the CW era, because they don't have these turrets (normally). if you are making a CW fight and want the lasers, just use moncal turrets for the CIS and imp turrets for the Venator (Republic). If you wish to make it apply to every space map made after installation date, put it in the main data/worlds/ODF folder.

UnInstallation: Remove the words "Copy of" from all of the files that have it in the .zip file, or .rar file (Delete the others first). Copy these into the same folder you installed it to to uninstall (data_XXX/worlds/ODF or data/worlds/ODF) However, the Ion turrets will remain the same, because they were not in the original game :P. Just delete them from your map, and ignore them

Features: Turns those crapy beam-shipturrets into nice simulations of the shipturrets in the show and other games (that is, really big autoturret bolts). It also adds Ion Turrets (located in the ODF folder under the name all_ionturretprop or imp_ionturretprop). these do the same base damage as normal turrets except: 1. They are blue, 2. They do 3x damage on shields, 3. They do 0.2x damage to hull (turrets, hardpoints, etc.), 4. They do .6x damage to spacecraft that they accidentally hit.
Also, so that the big turrets do not seem to be to fast, I doubled the speed but halved the damage of the autoturrets.


Bugs: No major bugs known

Annoyances: The AoE of the explosion is larger that the particle effect... call it a "sonic wave" ;)
	    once someone is willing to donate a larger (preferably twice the autoturret size, or even slightly larger, but not 	    triple) explosion, I can resolve this
	    Also, the Ion Turret has no visible explosion: I hope to make one eventually

Disclaimer: I am not liable for anything that happens to your computer, and you use this sourcepack at your own risk. Also, this pack is not affiliated with LucasArts in anyway.

Contact Info:

(Feel free to e-mail me, especially if you detect a bug or this is imbalanced, althoguh since this is just some .lua files, you *should* be able to fix it yourself :P even if you do, tell me and I may change mine if I agree)

e-mail:
esteroth12@hotmail.com
esteroth@sbcglobal.net

AOL Instant Messenger:
esteroth12

credits:
Me, for doing this.
A certain Ryan who gave me the idea.

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esteroth


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Registered 30th March 2006

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