Here's a map from a long, long time ago... It was originally made by Eddie, and squipple has converted it to SWBFII.
... You know what? In a blatant display of laziness, I'm just going to repost the original review of the SWBFI version.
Single Player map
Eddie's map features a reasonably large city with a lot of streets, bridges, passageways, buildings and what not. It pretty much has everything a real city has. Please note that this is an infantry only map. There are 2 main spawn points and several neutral spawn points which of course need to be captured. Even though the AI is not that great, bots just stand around doing nothing or walk into a wall, the empire has a overwhelming force. I played this several times but have been unable to win.
The map looks quite nice but some of the passage ways are a bit narrow. Other than that I think it's a fun map with lot's of potential.
This isn't an 'infantry only' map anymore, though, and the AI has been improved, from what I remember. There's still a few issues with a few bots standing around in corridors, but nothing major. What the first review didn't mention is that Eddie's Italia is almost 100% custom models. The buildings, the rooms inside buildings, I can't think of anything that isn't new off the top of my head.
To add to the sense of nostalgia, if you have the SWBFI Conversion Pack, you can play Classic Conquest mode, which, basically, is SWBFI in SWBFII.
This is a must-have, squipple chose the right map to convert.
Eddie's Italia converted by squipple I believe this is a remake of a popular Counter Strike map. It was loads of fun in Battlefront 1 and now with this conversion, is loads of fun in Battlefront 2. Especially Hero Assault. Modes: Conquest 1 Flag 2 Flag Hero Assault Classic Conquest (only works if you have the SWBF1 mappack installed) Credits: Eddie - designer Teancum - for classic conquest mysteray - beta testing DaWeess - beta testing Gametoast.com - for obvious reasons
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