Escape From The Death Star

Here's a map mod for the Death Star. It replaces the rebel units with Luke, Han, Chewie, Leia, and 'Ben' Kenobi.

I don't typically l...


Do not refresh or leave this page!

File Description

Here's a map mod for the Death Star. It replaces the rebel units with Luke, Han, Chewie, Leia, and 'Ben' Kenobi.

I don't typically like giving short reviews, but the ReadMe explains it all. One of the best parts of this mod is that it doesn't replace the shipped Death Star map, so you can still have the original and the mod. Also the Ben Kenobi skin is very nice.

If you're into special modes or map mods then I highly recommend this.


Read More

Download '' (38.55MB)


Escape From the Death Star

This map uses the default map of the Death Star to recreate han, chewie, luke, leia and ben fighting on the Death Star in Star Wars: A New Hope. It has two modes,

Hero Assault: the rebel player has the option of Stroomtrooper Luke, Stormtrooper Han, Leia, Chewie or old Ben Kenobi and the imperial player has the option of all the usual imperial units, there are 30 units on the imperial side and 5 (naturally) on the rebel side. Darth Vader is included as a local. Because this is a hero assualt map, the first team to 180 kills wins, but since the rebels have only 5 units and 5 very good units, they'll always come out on on top of that, so the map has a 12.5 minute time limit at the end of which the imperials win by default. 

Conquest: The sides are roughly the same here, with the exception of Darth Vader being included in the general imperial roster rather than as a local. The imperials have an unlimited number of reinforcements on this map and start in control of all but one of the command posts, but the imperial AI cannot take command posts, so in a true "prison break fashion", the rebels start out in the detention center and have to spread out and take all the command posts before their limited number of reinforcements is exausted.

Neither map is tremendously difficult for either side, but I've tried to keep it hard enough for the rebels to provide a challenge in SP.

A few words on Units:

Stormtrooper Luke: The default .odf has him using a rebel blaster rifle which makes no sense, so here he has an imperial blaster rifle, blaster pistol, thermal detonators and force push (I know it's not canonical, but it's close and he needed something to make him more than a weaker version of han).

Stormtrooper Han Solo: Uses a souped-up version of the imperial commando pistol, rather than his normal pistol because his normal pistol is just way too good. This gives him lower damage, but a higher rate of fire which means his pistol will occationally overheat and then he can pull out his trusty blaster rifle. He also carries thermal detonators and detpacks.

Chewie: Chewie now carries a fusion cutter to repair droids since he seems to be the most technically-minded of the lot.

Ben Kenobi: This guy took a lot of effort. I've actually got him using the "mace windu" skeleton with the ep3 obiwan mesh and a custom skin that actually looks a fair bit like Alec Guinness. He uses his lightsabre and force-pull. 

Darth Vader: I replaced darth vader's "sabre throw" with force-push because I was sick and tired of seeing him throw his lightsabre at old ben rather than fighting him like a man. The unfortunate side effect of this is that all he does is attack in melee, he won't use either choke or force push. He's included as a local on the hero assault map instead of in the unit roster because it ensures that he's always around and he really needs separate orders because his pathfinding is so hopeless on the Death Star.



Copy the DSR folder into LucasArts/Star Wars Battlefront II/GameData/AddOn/


Game Modes:

The map includes conquest and hero assault in only the Galactic Civil War Era


Known Issues:

Darth Vader's pathfinding is FUBAR, he'll happily get suck near the power core or fall into one of the many death regions.

Since the SP AI automatically leaves the last unit slot for the player, there's no way to have units spawn as bots without the possiblity of there being two of them, this means that the player can choose to spawn as Leia when she's already running around and then they'll be two of her until one of the them dies. This is a SWBFII issue, not a mod issue.



Leave feedback at [email protected]

Read More

Comments on this File

There are no comments yet. Be the first!


50 XP

Registered 17th July 2006

2 Files Uploaded

Share This File
Embed File