Felucia: Overgrown Bog, by RED51, really surprised me. It's certainly evidence that RED51 is moving along in mapping experience (and no doubt all the work he's done for his Prime Front mod has really helped that out) and ability.
I can't say exactly where this falls, on a scale of 1 to "Stock Felucia". In some ways, I actually prefer it to the stock map. The lack of foliage, which the author mentions as a bug, is something I might be so inclined to even call a "feature," simply because the sparser map foliage makes this map much more playable than the original, in my opinion. I do think stock Felucia looks a little better, simply from a visual point-of-view and in terms of polish, but this map is maybe a little more fun.
Certainly the addition of some new sides helped out that "fun." RED51 did a nice job constructing imaginitive sides similar (construction-wise) to the stock and Conversion Pack units, but visually different enough to set it apart (and to be fair, I like the stock unit setups, so being similar to them isn't a negative in my book). This made for a nice, balanced experience with nothing too crazy bringing me out of the setting.
The map setup itself is very similar to stock Felucia (from the crashed AT-TE to the large "stump" CP), but does integrate some other new things well. The map is a little more linear - which helps, in light of the props/foliage, to make it more intuitive than the stock Felucia. Some custom bunker models are also well-integrated into the map.
The only real bugs of note were a few "award weapons bugs" (although none that froze the game, from what I saw) and a few spelling grammar errors in the localization ("Magna Gaurd?" Can we please spell this right, people?), but nothing too major. Overall it was a pretty well-done map. Make sure to follow the installation instructions carefully and know that you need the Conversion Pack 2.0 to get some of the units to work. Give it a try!
readme file for Felucia: Bog Info: This map takes place within a thick humid bog located on Felucia. Bugs: No foliage. No map. I tried many times making one, but none were good enough to be included. The backround sounds(animals)can't be heard very well. Credits: -00M-9 for his infamous dc15 carbine -the creator of the dc17 pistol -Syth for a LOT of his odfs, a few cis skins, and the backpack addon -Majin Reaven for the blue laser effect -Hebes24 for the orbital strike beacon -RepSharpShooter for the caped clones, the a280 and a295 models, and for his great cape guide -Pharidica, Wazmol, and Rekubot for the dc15 blaster model -Wazmol for the visor, pludon, gog addons, the dc15 repeater model, and the fordo pistol model -NullCommando for the 345th trooper skin -Teancum for some conversion pack assests -DarthZ for the T21 rifle exportation -DarthDuck for the snow trooper backpack addon -[RDH]Zerted for the load screen tool -WideBoy for the bunkers -Fai222 for the 345th shotgun model If I forgot anybody, then I'm sorry for forgetting you. LEGAL#$%$: THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS TM & (C) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. I AM NOT HELD LIABLE FOR ANY DAMAGES THAT ARE DONE TO YOUR GAME OR COMPUTER. INSTALL AT YOUR OWN RISK. THIS MOD CAN NOT BE SOLD FOR ANY PROFIT! This level was made by Red51, who can be contacted at gamma38@Gmail.com, or at GameToast -RED51
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