GFAQ Assault City

Here's an interesting map.

The map itself is Hero Assault only. It is built mostly from Tatooine objects (think Mos Eisley). However, a s...

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Here's an interesting map.

The map itself is Hero Assault only. It is built mostly from Tatooine objects (think Mos Eisley). However, a sort of "dome" is formed over the map by lots of Kamino platforms. Below, you can actually go through the "streets", which are very narrow. There's a few dead ends, at least one of which had multiple healer droids. Healing a hero is a pain, so I congratulate the author in aleviating such a problem. There's also what appear to be rotating walls and elevators in this map. The purpose of the walls escapes me, but the "elevators" (LAAT gunships which move vertically) seem to be useful in getting to the higher areas in the map.

Now for my beefs with it. The AI seemed to be pathed alright, but the two teams rarely engaged each other, resulting in me being mostly the only one actually scoring. This is not really the author's fault; the AI can't think to do complicated maneuvers. The map seems like it's designed more for human players, so this is forgivable.

Not much else to say. It's a default hero assault in an interesting city. Download if you like the sound of it.

~Penguin Unit~

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Download 'gfaq_assault_city_1.1.exe' (20.51MB)

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GFAQ Assault City


A civilized town turned upside down with the sudden increase of black market trading 
and wookiee gang wars. The jedi counsel were sent in to handle the matter, but when they arrived, 
they found the sith's hands on everything. 



Installation: Run the .exe and it will install the map. 

Credits: 

={WGO}=Rancor - Map creator, designer

[GFAQ]Robpa - Sponsor, co-creator

=BT=(Col.)What!={WGO}=
(SBF)turbotails23={WGO} 
{SBF}=SotG=Ctrl-Alt-Del={
{LR}Pablo
Pheonix
[GFAQ]Meekois
[GFAQ]QutipSlave
[GFAQ]Overlord
[GFAQ]Phazon_Elite

And many others beta tested and glitched extensively to make this map better then it could be
without them. 

To them, I thank you.

Notes:

This map has been thoroughly tested online and under all conditions, the animated doors (of 15 seconds)
and the animated transport elevators (of 60 second cycles) were proven to stay in their cycle.

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Rancor


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Registered 27th July 2008

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