Hapul: Temple

In this second map by Vegati, Hapul: Temple, we take a look at an assortment of props set on, presumably, the same planet as his first mod m...

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In this second map by Vegati, Hapul: Temple, we take a look at an assortment of props set on, presumably, the same planet as his first mod map, Hapul: Hills.

And "assortment of props" is a good way to describe it.

First of all, it is an interesting idea, at least from what I gleaned of it in my playthrough - the ruined, outside temple idea. And it would be a fine method, using assets from Coruscant's Jedi Temple, had those assets actually been designed to be viewed from both outside and inside. As it is, they are not, and the map looks much sloppier for that reason.

Most of the map consists of jagged hills (so jagged, in fact, that they cause terrain glitches through which you can fall) interspersed with Coruscant (and assorted other) props. It's difficult to navigate around, because with the Coruscant props, which were designed for an interior map, comes a lot of hidden collision which looks and feels very difficult here.

The CPs, too, are strangely captureable in hero assault, something that was probably overlooked when creating the map. I would suggest addressing this, as well as the host of other issues that come along with the prop placement issues and the terrain issues.

As before, this map does avoid the stock Yavin textures, but that darn Yavin sky is still there. Perhaps something else to consider for future versions.

-Mav

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                          A MOD MAP BY VEGATI
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                             HAPUL: TEMPLE
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                           THE WORLD OF HAPUL

HAPUL IS A DESERT THAT IS SCARCELY INHABITED. IT WAS ONCE A BEAUTIFUL 
PLACE, THAT IS, UNTIL THE WAR CAME. THE WAR DESTROYED MUCH OF THE 
INHABITANCE ON THE PLANET. THE CROPS DIED, THE TREES SHRIVELED, THE 
LAKES AND OCEANS DRIED UP, AND THE CREATURES LIVING THERE, THEY DIED
HORRIBLE DEATHS OF MALNUTRITION AND SUFFOCATION FROM THE SMOKE. THE
ONCE GLORIOUS PALACES NOW LAY EMPTY, BURIED BY CENTURIES OF SAND. UNTIL
NOW.

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                                THE MAP

AS YOU CAN SEE FROM THE DESCRIPTION ABOVE, HAPUL IS NOT THE PLACE TO
BE. OKAY IN THIS MAP (MY SECOND ONE) THERE ARE ABOUT EIGHT OR SO CPS.
ALL ARE CAPTURABLE (EVEN IN ASSAULT, WHICH I THINK IS KIND OF COOL SO
I'M GOING TO KEEP IT LIKE THAT) THERE IS NO CTF THIS TIME AROUND, DUE 
TO CERTAIN COMPLICATIONS. THIS MAP WAS IMMENSELY TESTED FOR 
BUGS/GLITCHES AND I THINK I GOT RID OF MOST OF THEM. THE ONLY NOTICABLE
PROBLEM IS THE PATHING (AND BELIEVE ME, I WORKED A LONG TIME ON THE
PATHING.) SOMETIMES THE AI JUST RANDOMLY RUN INTO A WALL. SINCE THIS IS
MAINLY AN INDOOR PLACE I KNOW THAT THE PATHING IS PRETTY IMPORTANT TO
HOW THE LEVEL TURNS OUT. I TRIED TO KEEP THE FILE SIZE RELATIVELY SMALL
SINCE IT'S A PRETTY BIG PLACE. LIKE MY FIRST PLACE THE OUTDOORS IS 
COVERED IN HILLS (MORESO IN THIS PLACE THAN THE FIRST.)

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                              WHAT I DID

- I CHANGED THE HEROES
- I *ATTEMPTED* TO CHANGE THE SKY
- I *ATTEMPTED* TO MAKE A LOAD SCREEN
- I THINK I MADE PRETTY GOOD PATHING
- I SQUASHED MOST BUGSGLITCHES
- I BURIED ONE CP (DON'T WORRY IT'S STILL ON YOUR MAP AND YOU CAN STILL
CAPTURE IT)

*NOTE THE ATTEMPTED PART OF THE PHRASE
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                           WHAT I PLAN TO DO

- SUCCESFULLY ADD A LOAD SCREEN
- SUCCESFULLY CHANGE THE SKY
- UNRAVEL THE CP THAT I BURIED
- MAKE THE HILLS MORE TRAVERSIBLE
- COME UP WITH A STORY FOR WHY THE HECK THERE FIGHTING ON A DESERTED 
  PLANET IN THE FIRST PLACE
- MAKE BETTER PATHING
- MAKE THE BATTLE MORE CENTERED
- ADD CUSTOM SKINS TO THE MESS
- MAKE CUSTOM AWARD THINGS (INSTEAD OF YOU GOT A (), YOU GOT A PWNAGE()
- MAKE YOUR EYES GO NUMB

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                          INSTALLING

MAKE THE "ADDON" FOLDER IN YOUR DATA FOLDER (NO PARENTHESIS) AND PUT
THE FOLDER HLT INTO IT

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                          THANK YOUS

THE READER- FOR READING THIS
VEGATI (ME)- FOR THE MAP, TESTING, AND BUGGLITCH FIXING
MY BROS.- FOR TESTING
LUCASARTS- FOR AN AWESOME EDITORGAME

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                           LICENSE AGREEMENT

THIS MAP IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS OR
LUCASFILM LTD. YOU HAVE BEEN WARNED SIR MCNUGGET

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vegati


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Registered 22nd September 2008

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