Korriban: Secret Mission

gee.zip —


placed around the perimeter of the battlefield. The four CPs are in their original positions, there's no AI planning, the sky is the stock sky, etc.It clearly fits in the realm of first-map-maps. It looks like the author played around with placing some props, but they're all outside of the playable area of the map, and a lot of them are floating without any rhyme or reason. There's no terrain work done; the map is completely flat.I'm not going to say that maps like this shouldn't be made - they're obviously a great way to learn the tools and one that many move through. However, it's important to take a look at how many versions of this particular map have been submitted before (i.e. "the default map with minor changes") and learn from that.To the author - make sure to take a look at some of the tutorials available and push your idea forward. See what it takes to make your map look the way you want it to.-Mav


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