Magic Weapons 2

The perfect mod for you who simply wants to try out some new cool weapons - And act like a godlike magician on the battlefield. Rating...

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The perfect mod for you who simply wants to try out some new cool weapons - And act like a godlike magician on the battlefield.

Rating (Out of 10)

Tech: 8 (Nice work on the AI programming with the spells) Balance: 0 (Add a new trooper to the game. Make the trooper super-powerful. Now make it so that the AI can use it well. Keep in oven for 20 minutes. Make so that only one side can use this unit. There, now all the balance in power amongst the sides should be removed!) Quality: 8 (A wide array of beautiful spells from which each of them adds different gameplay.) Fun Factor: 7 (Lots of different spells, but using them to win is too easy since your enemies are still the same as in the unmodded game) Stability: 9 (Surprisingly stable! The only bug that I found was that if you summon the Tenku Bridge a little here and there you can drive through some walls. I blame the game itself for that. Also, the normal Hero Assault crashes if you try to play that, but luckily the download includes a new map for that) Creativity: 8 (Editing the Orbital Strike programming to make it possible to call down Comets... Very nice) Installation Instructions: 10 (Perfect and understandable)

Overall Rating: 8

This mod works for all maps where the rebel rocket user, rebel marine, Han Solo, Jedi Luke Skywalker (not pilot), Princess Leia, and Chewbacca is present. These units will be replaced by new units that can use several different Magic Spells. The download also includes a Hero Assault version of Endor including all of these units.

The readme contains detailed information on each spell, but the info on the units is a bit confusing, so I will supply you with that. Isn't that nice?

Original Unit - New unit

Rebel Rocket User - Mage Knight

The most common magic user is also one of the most powerful. He looks like Luke but he moves like Darth Vader and carries a "magic" sword. He can use Magic Fire (Cool blue flames that only hurts your enemies), Rainbow Beam (A very powerful and accurate Chaingun shooting colorful... Orbs), Meteor Storm (Summons Meters that rain down upon your enemy! *You must be outside to use this spell*) and Divine Power (Causes a large explosion. Can be charged for a bigger blast and must be used outside).

Rebel Marine - Summoner

This magician has the unique ability of being able to summon a spaceship anywhere and at any time. Looks like Luke but moves like Aylaa Secura. He uses Tenku Bridge Summon (Makes a "Heaven Bridge" appear. It can be controlled like an X-Wing, but looks like a blue-ish fog when flying. Can kill enemies without aiming from great distances with electricity and shoot large orbs for tougher things, like taking down shields etc), Rainbow Beam and Fire Gem (Like a Time Bomb but with amazing destructive powers. Try shooting at it).

Han Solo - Master of Storm

Looks like a cross between Count Dokuu and Raiden from Mortal Kombat. He can run very fast and use Thunder (Summons down thunderbolts. Must be outside to use), Lightning (Shocks all enemies surrounding him) and Gale Force (Causes damage and blows enemies away. FAR away).

Luke Skywalker - Golem

Cannot use magic, but takes little to no damage from enemy attacks and can kill enemies with one hit of his sword. Jump into the air and press attack to cause an Earthquake.

Leia Organa - Sage of Light

Moves like Darth Vader and uses Rainbow Beam, Light Ball (Shoots a large orb of light that destroys anything in its path. Overheats) and Divine Power.

Chewbacca - Ifrit

My favorite! This Guardian Force causes extra damage against veichles, moves like Darth Maul and can use Fire Breath (An accurate Flame Thrower with great range), Meteor Storm and Eruption (Causes a MASSIVE pillar of fire to raise up from the ground, burning anything it touches to a crisp).

There you go. I highly recommend that you try this mod out. My only regret is that you cannot play Campaign mode with this mod (Only works for the Rebels).

- Super_Shadowman "Through the dark age and into the storm"

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Screenshots
Readme
Title: magic weapons 2

Author: somen00b

Version: 1.3

Install Instructions:
1. Copy MG1 to your "Star Wars Battlefront II\GameData\addon" folder 
2. Backup (make a copy of) the original all.lvl and allshell.lvl at
Star Wars Battlefront II\GameData\DATA\_LVL_PC\SIDE 3. put the lvl files in "MG1\data\_LVL_PC\SIDE" in the aformentioned directory say yes when it prompts you to override

Uninstall Instructions:
1. delete the new all.lvl and allshell.lvl 2.restore the oringinal all.lvl and allshell.lvl files
to thier original place and name
2. (optional) delete "MG1 from your "Star Wars Battlefront II\GameData\addon" folde

Description:
this mod replaces the rebel rocketeer, rebel marine, Han Solo, Jedi Luke Skywalker (not pilot), Princess Leia, and Chewbacca with units that use magic.
A more populated version of endor with an easter egg is also included. Custom Hero Assault mode
is included since this mod crashes normal hero assault (too many .combo files).
*the map will work with other side files, it reads the sides from "Star Wars Battlefront II\GameData\DATA\_LVL_PC\SIDE", not from the mod directory*

*Source packaged seperatly to save on file size* 

*file size optimized*

*this subtly changes magic hoth combat, the master summoner can't do shadow blasts anymore*

*Minor updates since 1.2*

Rocketeer:
The rocketeer has as much health as a hero and can hover and sprint like darth vader, It can use magic while hovering.

Weapons:
*note exact weapons may differ but are always combinations of the ones below*

Light Shadow Saber:
a magical weapon of light and shadow, acts like a lightsaber. Caries a spell of protection that is activated with the block button,
crouch and attack to unleash it's full power

Magic Fire:
Magical blue fire that only hurts your enemies and has double the range of the flame thrower

Rainbow Beam:
Shoot balls of rainbow light at enemies *now works like chaingun*

Fire Caller:
Call fireballs down on your enemies, hold and release for maximum power

*Lightning Caller is now on a different unit*

Meteor Storm:
Call a powerful rain of meteors down on your enemies, most effective on groups

Divine Power Caller:
Fire to have divine forces pass judgment on your target, hold for a heavier sentence 

Marine:
The Marine has as much health as a hero.

Weapons:

Sabers Of Light and Shadow:
magical weapons of light and shadow, acts like Aalya's lightsabers. Caries a spell of protection that is activated with the block button,
Crouch and press attack to unleash the sabers full power

Tenku Bridge Summoner: ["heaven bridge summoner" for those who don't know japanese. Because it hypothetically "bridges the gap and allows you to cross the heavens, or space"]
Summons a tenku bridge, press E to enter it (it is small and invisible, you might have to look down) it handles like an x-wing.

*Fixme: When a hanger forcefield is on screen and you are flying it lags.*
*Fixme2: It lags on and off (randomly?), wait and it will stop.

While inside,
press primary fire to strike any ships with in range with lightning. (no lightning if nothing is within range, you might not see the bolt)
Press secondary fire to launch light balls (non seeking, too slow to hit ships, use on critical systems)

Land and it will disappear

*fixme3: theoretically won't dissapear if it is landed in your hanger*

Rainbow Beam:
Shoot balls of rainbow light at enemies *now works like chaingun* for auto turrets

Magic Fire Gem:
Acts like a time bomb but will explode full force if destroyed

*Damage radius fixed*

Master of the Storm: (Han Solo)
The Master of the storm can run a little faster then units that sprint like Darth Vader (lightning and wind ARE his main elements)

Magic Lightning:
Shoot Lightning in a 359 degree radius around you for as long as you want

Gale Force:
Blow a gale at your enemies to push them away (great if there is a pit around) for as long as you want, can be blocked but not forever

Lightning Caller:
Call lightning down on your enemies hold and release for maximum power

*self electricution fixed*

[A] Golem (Jedi Luke):
The Golem is slow but has LOTS of health and hits hard it's levitation is unorthodox

Stone Sword:
A Stone Sword, the golem's strength makes it lethal, jump and attack to come crashing down and crack the ground

Sage of Light:
The Sage of Light can't use a sword very well but has powerful magic, she can also hover and sprint like Darth Vader

Plain Sword:
Not very Powerful, Crouch and attack to unleash the power of the light

Rainbow Beam:
Shoot balls of rainbow light at enemies *now works like chaingun*

Light Ball:
Shoot a powerful ball of rainbow light at enemies

Divine Power Caller:
Fire to have divine forces pass judgment on your target, hold for a heavier sentence 

Ifrit (Chewbacca):
Ifrit is faster then the golem but not as fast as the the hovering units

Weapons:

Volcano Staff:
A Staff made of molten rock, good against vehicles

Fire Breath:
Blow fire at your enemies, has good range

Eruption Caller:
Call forth a small volcanic eruption at the point you look at

Mod still needs/could use:

Tornado ability for the Master of the Storm (I failed, need xsi model for tornado effect) 

Better skin for Ifrit

"Side mod detection" script (see my modding questions thread) for hero assualt

Credits:
-_- for the textures that I based the sabers off of

xwingguy for script fixes

Vyse for the model used for the sword

Saturn_V for lava textures that made Ifrit's and the Volcano Staff's skins with and the model for the Volcano Staff (I think I am alowed to reskin it, no readme so I don't know)

the makers of "Tales of Symphonia" for the ideas of Meteor Storm and Divine Power Caller which I copied from them 

Legal Stuff:

THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS,
A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS TM & (C) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.

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somen00b


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Registered 27th August 2007

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