Metrion Aristan

Here's an an update to Metrion Aristan, a foresty-jungly-ruiny map, from a_speck_of_dust. Nothing beats the feeling of hopping in a ship...

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Here's an an update to Metrion Aristan, a foresty-jungly-ruiny map, from a_speck_of_dust.

Nothing beats the feeling of hopping in a ship, taking off from an awesome landing pad, and flying through a thickly forested jungle. Pulling up, and crashing through the branches and leaves so thick you can hardly tell which way is up, and then bursting out of them into the open air above the forest. Oh, then you can dogfight up there, and chase the other craft back down into the foliage. Then strafe the enemy infantry line, taking out their tanks. And then, exploding in a fiery ball always being half the fun, a lucky shot from the main cannon on a AAT shooting you down.

Flying not your thing? What about being a normal grunt, and trudging through an awesome forest to the first Command Post along with the rest of the army? Soon after taking it, bunches of droids show up, and, taking cover behind any of the numerous ruins the map is full of, with explosions littering the ground in front of you, let some blasts from your rifle go, killing a droid.

What about jumping in a bike and speeding through the enemy, shooting a few, too fast to be shot back at? Or riding in a tank, decimating their forces?

I never played the first version of this map, and boy, do I think I missed out. The map is incredible, the battle is great, and I love the skins for the Republic. I, personally, think that it's what all the shipped maps should have been. I have few complaints.

The problem with the fliers going to fast and crashing has been over-compensated for. At their slowest, they're almost stationary, and you can pretty much sit in the air and camp their entire army. The battle itself seems a tad weighted towards the rebels\CIS, as they can almost always grab a majority of the cps quickly. Also, while this is an unavoidable side-effect to having so much detail and atmosphere to the map, it slows down (unless you have a sorta high-end computer, I'm guessing) if you try to turn your view distance to max.

This, while being a fairly heavy download, is staying on my hard drive. It should stay on yours, too.

.Rikino

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METRION ARISTAN 2.0:
readme

a_speck_of_dust *and* Yankfan present the "STAR WARS: THE CLONE WARS" map series.

Metrion Aristan is entirely by a_speck_of_dust.

Skins done by a_speck_of_dust. (Some are edited versions of Commander Fordo skins, so special thanks to him. -some.)


THE STORY

The 702 shock legion of elite clones, led by Master Windu has been assigned to attack a planet in the Mid Rim, Metrion Aristan. CIS forces, led by General Grievous, have set up an outpost of high strategic value to both sides. The Metrion System is in a gas cloud that sensors cannot penetrate through. If Grievous holds the Metrion Aristan outpost, the CIS will have an extremely powerful advantage over the Republic and the outpost could be a main supply base for other CIS inhabited worlds. If the clones do not suceed, The war is as good as lost for the republic...

There is no Galactic Civil War story. I'm to lazy to think of one, so it's just for fun. =)


WHAT'S BETTER ABOUT METRION ARISTAN 2.0 COMPARED TO VERSION 1.0:

 - Starfighters now move at speeds that suit the map size much more (they move slower so you don't crash, and now THE AI USE FIGHTERS TO SHOOT INFANTRY because they don't crash either!)

 - better AI (especially for tanks and space craft)

 - effects like ligthning and new ground explosions added.

 - magnaguard is now the "toxin droid" (same weapons, but now in battledroid form -and unlimited debuff poisoning)

 - battledroid unit added to CIS side.

 - Empire hero changed to the Emperor

 - CIS hero changed to General Grievous

 - clone sharpshooter texture re-vamped from version 1.0

 - sounds for at-st's and speeder bikes

 - weapons and troops named more accurately

 - more beam turrets bring the battle to a whole new level of intensity 


HINT: WHEN IN FIGHTER, TAKE OUT ALL OF THE ENEMY TURRETS TO MAKE IT DRAMATICALLY EASIER FOR YOUR INFANTRY TO FIGHT!


Installation:
simply copy the MTA file into the "C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\Addon" folder (without the quotes.) if this is the first map you downloaded, you most likely don't have an "Addon" folder, so just make a folder called "Addon" and put the MTA file in it.

           -a_speck_of_dust

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a_speck_of_dust


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Registered 3rd October 2006

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