Whew. About time I got to upload something again. This mod although I have not played it is for SWBF2 and affects starfighters in the GCW era. As the author described it: -Hulls have been weakened so lasers are more effective as they are in the cameo. -Missiles are now limited. Something I personally tink they should have done in the game to begin with.
Because it uses the essental side files, the file is pretty big and whether or not you should download it depends on whether or not this is the kind of mod you're into. Frankly, I can imagine a lot of missile n00bs turning their noses up at the prospect of not having infitnite explosives. And before a bunch of peple ask about mod tools, this was done with ex editing by another promising new modder. Welcome, imperial droid, to the community.
TITLE: Space Realism MOD Civil War Era VERSION: For PC v1.0 AUTHOR: Chris Cholewa a.k.a. Imperial Droid CONTACT: email@example.com WEBSITE: www.pctechpro.net/swbf2 DESCRIPTION: Space Realism MOD Civil War Era. This mod makes space battles more realistic and challenging it is work in progress. All star-fighter ships in Civil War Era (tie fighter, tie interceptor, tie bomber, landing craft, x-wing, a-wing, y-wing, and alliance assault craft) have been modified. So far in version 1.0 their hull damage, limited amount of missiles has been modified. Using this mod each star-fighter has limited amount of missiles you no longer have unlimited amount of missiles. Make every missile count! Also hull damage was greatly reduced and was tweaked to better reflect the movie realism specifications for each ship. INSTALLATION: Unpack SpaceRealismMODv1.0.rar somewhere on your computer. Make sure you backup your original files (ALL.LVL and IMP.LVL) before installing this mod. You should find and backup your files in your default game directory of C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\DATA\_LVL_PC\SIDE Then copy ALL.LVL and IMP.LVL to C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\DATA\_LVL_PC\SIDE You can now start the game and play or connect online to servers that host this mod. Note to people who want to host this: You and people who want to play this mod both need this mod for it to work online. Not having all the necessary files may result in crash to desktop when connecting to a server hosting this mod. ADDITIONAL INFO: Creating mod for SWBF2 as of 11-12-05 is difficult because no tools have yet been released for SWBF2. My work is based on try and error hexediting. This is work in progress so I will constantly upgrade this mod until it reflects as close to the movie specs as possible. For ship specs I use info from games like: X-Wing vs. Tie Fighter, Tie Fighter and X-Wing Alliance. TO ALL WHO WILL HOST THIS MOD, PLEASE TITLE YOUR SERVER something like this SpaceRealismMODv1.0 and inform them where they can download this mod. DECLAIMER: As a result of using this mod the author will not be responsible for any damage this mod my cause to your game or computer. You the user agree to use this mod at your own risk. COPYRIGHTS: Please respect the author’s work. You may not modify or redistribute this mod on CD or DVD media without the author’s permission. You may not charge money for this mod it is to be released as free. You may upload it to your own server or website for distribution as long as you keep the mod unmodified with all original work. With the author’s permission you may modify this mod so long as you give the original author a credit for original work. Chris C
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