Today's file of the day is another map from a_speck_of_dust, set in a grassy rocky/ruiny canyon.
The setting for this is more original than most- usually it's just a decision between desert, snow, or swamp. Not so for this map- it's a long canyon littered with large rocks, giant carved-as-heads rocks, and plateau-rocks. The lighting for this map really adds a lot (see the screenshots). It gives the map a softer feel, and makes everything look a lot better.
As with pretty much all a_speck_of_dust's maps, there's a gross amount of units running amok. This particular map works well with that (moreso than other maps with the unit count just gratuitous), it seems so large that it would be empty without them. There's an odd number of command posts, so whichever side controls the one in the middle first usually wins the battle. The fliers, as with all ground maps that include them, can get kind of overpowering, the LA-AT specifically. The airspeeder goes down with only a single missile, which balances it out.
Custom Republic sides have been added, all in the style of BFI's jet trooper, and they've really turned out well.
Good map. Looks good. Is fun.
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