As the author admits in the ReadMe this map itself isn't anything to write home about. It's a flat grassy map (at least it wasn't the default Geonosis setting, though) with crates and barrels surrounding the 9 CP's, which are in rows of 3x3. This combined with some AI running into objects leads to me to believe that the author hasn't exactly got planning down just yet. So no, it's a not particularly exciting map and I agree with the author there.
Where I disagree with the author, however, is that the sides make up for it. Although they're fun and interesting, they're rather wasted on such a mediocre map. Maybe this is just my own personal taste but sides cannot, cannot, cannot make up for a poor map. They give it some redeeming value, sure, but basically the modder is just cheating themselves and the players out of something really great by ignoring the impact that a maps' quality has on the gameplay.
The sides are worth checking out, but I strongly encourage Ty294 to consider totally revamping the map in another version.
Flip those thumbs over!
This right here is an awsome map (well not really the map) with completely custom sides. 16 custom units and the 4 hero classes modified. The map really isn't all that impessive, but the sides make up for it. Clone War era is between my side and a side for Gogo12. (He gets equal credit for the map.) GCW era is a hero battle. Glitches: The frag grenades almost blow you off the map. The turrets on the hover tanks don't rotate. Download and check it out! Unzip and place in addon folder.
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