Eisenfausts realism mod

This is the newest version of eisenfausts realism mod, which in contrast to my own tries to make the game more like expanded universe. This,...

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This is the newest version of eisenfausts realism mod, which in contrast to my own tries to make the game more like expanded universe. This, like most of the recent mods replaces side files so be sure to have a backup of those before placing this in. Changes from last version are(from the readme): - The firepower of the imperial holdout power had been increased, in turn the the rate of fire had been lowered. - The rate of fire of the imperial Sniper Rifle had been lowered - Range of pistols and the whipcord had been increased - Reload-time decreased - removed torpedos of the Delta-7 Jedi Star Fighter - added torpedos to the vulture droid star fighter - weakened the lasers of the vulture droid star fighter - increas ed the lasers of the delta-7 jedi star fighter - Deleted the Rebel Fleet Trooper - created the Rebel Spy - The Rebel Vanguard's DL-44 was replaced by a DL20a - Deleted the Dark Trooper - Created the Imperial Officer - Deleted the Clone Sniper - Created the ARC-NCO - The T-21 Model was replaced - The weapon-name-bug was corrected Also like most side mods Hoth may not function right in instant action or multplayer while this is installed, and because of the nature of swbf mods it will also not work in maps that have their own custom sides. Included is a Hoth that should work with this mod, you should back that up too.

-K.

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Screenshots
Readme
Eisenfausts Reality-Mod Beta 0.9:

1st How to install the mod?
2nd What is the aim of this mod?
3rd version-history
4th Known Bugs
5th How to uninstall the mod?
6th At the End

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1st 	Go to Star Wars Battlefront/GameData/Data/_LVL_PC. Create a backup copy of the SIDE folder and unzip the complete 
	archive to Battlefront/GameData/Data/_LVL_PC/SIDE.

	optional: Put the folder "hot1" into Star Wars Battlefront/GameData/Addon

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2nd	In this mod I try to change Battlefront to become a tactic shooter - So you can say this being a reallity mod for 
	the Star Wars Universe. More infos can be found in the manual.

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3rd   From Version 0.8 to Version 0.9
	- The firepower of the imperial holdout power had been increased, in turn the the rate of fire had been lowered.
	- The rate of fire of the imperial Sniper Rifle had been lowered
	- Range of pistols and the whipcord had been increased
	- Reload-time decreased
	- removed torpedos of the Delta-7 Jedi Star Fighter
	- added torpedos to the vulture droid star fighter
	- weakened the lasers of the vulture droid star fighter
	- increased the lasers of the delta-7 jedi star fighter
	- Deltet the Rebel Fleet Trooper
	- created the Rebel Spy
	- The Rebel Vanguard's DL-44 was replaced by a DL20a
	- Deletet the Dark Trooper
	- Created the Imperial Officer
	- Deletet the Clone Sniper
	- Created the ARC-NCO
	- The T-21 Model was replaced
	- The weapon-name-bug was correctet

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4th	- Several other class names might be wrong
	- The language in the manuals is terrible

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5th	Very simple: Delete the folder SIDE and use your bachup copy instead. Finish.

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6th	I think it should be clear that I'm not responsable for any damage to your PC, your pets, your family or yourself 
	caused by this mod :P
	Questions, critics and so on to johannes_faust@hotmail.com
	
	I want to thank [sWr]Johii! - without him this all would not have been possible... ;)

	I want to excuse, that the map Hoth: Echo Base won't be working anymore when this mod is running!

	But [sWr]Johii! made a version for [sWr]RB which is also works with ERM.

	This should be included in the 7z-file.

	Furthermore I have to thank Majin Revan for his Source Packs of which I took the Imperial Officer model as well as the T-21 model. 

	And I want to thank Delta 57 Dash who helped me to correct the names of the weapons.
	
	By the way: It wont the mod wont work propably with selfmade maps which include their own armies.

Have Fun!

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Eisenfaust


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Registered 18th September 2005

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