Kashyyyk: Shores

To be blunt, this map is beautiful. Of course like the name implies this map takes place on Kashyyk. Both era are supported. The high...

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To be blunt, this map is beautiful.

Of course like the name implies this map takes place on Kashyyk. Both era are supported. The high quality textures make it look really great. This map is designed for the capture/hold the control points. You can't go through the entire map on foot so there are several vehicles included which provide a fast means of moving through the map.

Playing with all the crashes is kind of a disappointment. All the water is really draining system resources. For me it usually crashed when I engaged the enemy. Might want to read the readme (I didn't really need to add that because of course everyone reads the readme :P )

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Screenshots
Readme
Made by: Majin Revan
Contact: MajinRevan@gmail.com
Forums: http://www.majinrevanforums.cjb.net (Go here and register please!!)

Installation:

Place KasS folder in GameData\AddOn folder.


Uninstallation:

Remove KasS from GameData\AddOn folder.


Description:

Well, this is my Kashyyyk: Shores map that you all have been hearing about.
It takes places in a sea of Kashyyyk with islands and a Wookiee village on one of the islands.

This map could have never been created without L-5-R's and Saturn_V_SWBF's help.
Also, I cannot forget my loyal tester, -=RedKitten=-. He tested every version for me and told me of what to add.
I added an underwater sunken Wookiee village for him as well.
Thanks, you guys!!

First things first, an apology for how bad the distance range is.
I had to lower it and lower it more so the game wouldn't crash.
You may still experience crashes because of the whole map being filled with water.
Try lowering settings too if needed. It does not crash for me!
Sometimes it is just a typical SWBF crash. Many shipped and user-made maps do this.

The map takes place on Kashyyyk and it can be played in both Eras.
There is a ton of water, so slower computers may experience lag.
The AAT and STAP are TK-8252's creations.
The missile, linked main cannons, and new sound for the turret cannon in the AAT somehow only work for this map.
Those changes didn't work in my Naboo: Encounter (Version 2.0) map for some odd reason.
The awesome Imperial Officer is L-5-R's creation. His pistol is his creation as well.

CW Era Story- The CIS is attacking Kashyyyk in order to enslave them.
The Republic has forged an alliance with the Wookiees and are trying their best to stop the CIS.

GCW Era Story- The Rebel Alliance has allied with the Wookiees.
Kashyyyk, an Imperial-held world, is struggling for freedom from the Empire.
The Wookiees have joined the Rebel Alliance in this battle.
The Empire is trying to stop the Rebel Alliance from liberating Kashyyyk.

One might think that too many Wookiess spawn, but think, this is the Wookiee homeworld.

The following vehicles have been modified to make them more Star Wars realistic:

LAAT/i (Republic Gunship- Low Altitude Assault Transport/infantry), Republic Speederbike, STAP, AAT, Imperial Speederbike, and Imperial Fighter Tank.

Two new vehicles make an appearance. They are:

ILAAT/i (Imperial Gunship- Imperial Low Altitude Assault Transport/infantry) and the Prototype IAAT (Prototype Imperial Armored Assault Tank).

The ILAAT/i was found in my Naboo: Encounter (Version 2.0) map.
The Prototype IAAT was resurrected by me. There was going to be an Imperial AAT in SWBF, but it was cut out, as the MTT was.
But, this Prototype IAAT had no files for its weapons and sounds. So, I created those on my own.

One exciting fact: I have made the names of the ILAAT/i and the Prototype IAAT appear in the vehicle list at a CP Spawn.

Special Thanks:

Thank you, my testers:

Dan Jacques A.K.A. -=RedKitten=- A.K.A -)G(-Dan2435
Jedi Master L-5-R


Thank you, for helping:

Jedi Master L-5-R
TK-8252
Saturn_V_SWBF
Psych0fred
Lord Bandu
Eddie
Lag Machine
And Others


Glitches:

None really.


Legal Stuff:

THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.  ELEMENTS TM & (C) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.

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PR-0927/Majin Revan


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Registered 17th May 2004

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