A large air/land assault map featuring both eras. It consists mainly of a rebel/CIS defense of a naboo beach against a powerful assault. They must protect the airfield at all costs
Naboo: Coastal Battlegrounds **************************** >Features -GCW and CW -Wide range of combat from air dogfights to beach assaults. -Note that this map is quite huge, while all spawns have vehicles and such to aid in transportation, don't be suprised if you have to run a little ways. >Bugs - Minimap is inaccurate due to the size of the map. - Missing Sounds >Notes -Strategy is your friend, sometimes its better to stay back and protect your walker(REP/IMP), other times you should try to cut them off. The Gameplay is pretty random, So don't be suprised if the enemy walker/tank doesn't come the same way, but instead shoots you from behind. -Walking is not always bad, i've found that it makes you feel more like your actually on a battlefront, instead of an all out AI brawl. -Having a tough time with the Republic charging the beach and taking your spawns, try a new approach. If ground vehicles aren't working, go to the air. Getting knocked out of your vehicle? then head in on foot with others. There is a vast amount of ways to gain an edge... or lose one. -Do not underestimate your enemy, often they will turn the tables even though you have them to their last spawn. >Credits -Thanks to Nimlot, Evans, and Psych0fred for their help debugging one of my more critical errors. -Another thanks to the many who helped me with my sound and texture problems. -Thanks to Gametoast for help and support. Created By Astute.
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