Battle.net The Current Season snapshot has been added back to the Profile summary.
StarCraft Burning Tide has been republished and is once again available for play in the custom games section of the StarCraft section.
General Asset loading performance has been improved. Fixed a number of crashes, desyncing issues, and file corruption that could occur when attempting to play games on Arcade. The AlternateLowTextures variable has been re-enabled in variables.txt. Manually-bound hotkeys now properly override grid hotkeys. Bonus Combat Attributes that use negative values now work properly. Increased and decreased weapon speeds effects are now displaying their proper red or green text color. Using triggers to change ownership of Protoss buildings no longer results in some buildings remaining unpowered. Rich Vespene Geysers now properly return 6 gas per trip instead of 8. The Graphics Options Changed indicator now properly displays next to the Options menu item. Fixed a UI error that would occur when viewing the Load Menu. The frame rate value displayed in the CTRL + ALT + F overlay and the Menu display are now consistent. Fixed an issue where shadows on the Hyperion appeared in lower resolutions in the background of the Battle.net UI Fixed an issue where item stack amounts would not increase or decrease properly. Fixed an issue where damage shield buffs were not displaying a status bar if their buff duration was zero.
BattleTags now populate in the real name section for BattleTag friends. Chat that is entered into the Party chat window now displays as a whisper to members of the party that are in-game. The count of bookmarks that have been used or remain available for use now properly appears in the Arcade Bookmarks page. Republishing a StarCraft map as an Arcade map without changing the map name no longer causes the map to display in the wrong area. Date formats now display in the proper format according to region. The league icon displayed in the Quick Match page is now centered. Fixed an issue where the Show More button would stop functioning when navigating between the Create Game and Join Game tabs. Fixed an issue where logging in with a Starter Edition account would sometimes cause the client to become unresponsive.
Zerg Units that are morphing no longer have a chance to become stuck and frozen in their cocoon state if they are beneath a Hatchery.
Mac Textures on the Mar Sara tileset no longer paint improperly in the Editor. CPU usage is now optimized while streaming data. Fixed an issue in certain localized clients where special characters would display improperly in custom hotkey profiles.
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