StarCraft II

The sequel to the legendary real-time strategy, spanning three main story arcs and having its own eSports scene at the same time.

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Half-Life 2 Noclip Release "Unforseen Consequences" - a Half Life documentary

Noclip - the crowd funded video game documentary makers - have just released their newest documentary. This time? Half Life.What happens when one of the most revolutionary series in video games suddenly goes dark? To celebrate its 20th anniversary, Noclip hits the road to investigate the legacy of Half-Life and the incredible community working to keep the dr...

 

Half-Life 2 Outside North America? Get Involved In Steam Community Protest!

Steam recently got a bunch of new games for their catalog from Ubisoft and Atari. “Awesome!” I hear you say? Well of course if you were in North America you would think that’s awesome, because you’d be able to download them all to your heart’s content, for the rest of the world you’ll just have to hear about how great it is from your North Americ...

 

Half-Life 2 "More Portal For Sure" Says Valve's Doug Lombardi + EP3?

Valve Software's Doug Lombardi has told Eurogamer that there will definately be more Portal content coming soon with much more than just a "bunch of new puzzles"... There'll be more Portal, for sure. But the details of that, to be honest, we're still working out," he said. The only smart thing we did for Portal was to hire those seven kids and give them t...

 

Half-Life 2 Zombie Panic! Source Mapping Guide

With yesterday's release of Zombie Panic: Source v1.01b Full Install, the team have a released a guide covering the basics of ZPS mapping. A must-read for every ZPS level designer. Custom entities and random item placement system are explained. Zombie Panic! Source mapping guide Mapping for ZPS is much like mapping for HL2 Deathmatch - brushwork, prop...

 

Half-Life 2 Article - David Speyrer ( Project lead ) Interview

CVG has interviewed David Speyrer who is a project lead at Valve's. CVG: Did you always intend for Alyx to play such a major role? Speyrer: Yeah. When she was created for Half-Life 2, she was designed as a focal character. But I think she really matured as a character in Ep One, which was when we really sat down and designed her. Alyx in HL2 was de...

 

Half-Life 2 Article: Gabe Newell Interview

Rock, Paper, Shotgun have an in-depth, interview with everybody's favorite game developer, the man who's behind it all, Gabe Newell! RPS: Do you think of Valve as a philanthropic company? Gabe: I don’t usually think of it that way. We think of ourselves as very much grounded in the community, and as part of the community. We’ve got our ro...

 

Half-Life 2 Article: A different kind of (action) adventure

Mod DB has written an interesting article regarding hl2 mods that aren't resolved with blowing things up. The article takes a dive into the world of action/adventure mods - without guns. We all know how much fun an action adventure game can be after we tried to find the o so delicious cake in Portal. Something new and different can be a welcome change....

 

Half-Life 2 Half-Life 2: Episode Three Featured in PC Gamer

You read it right, the November issue of PC Gamer indeed has a first look at the last episode in the trilogy. Besides advertising a first artwork of the game, it also hints at its new setting, a lost cargo ship called Borealis. You may glance at a scan of this sneak look on this website. Beware though, it reveals some information on the ending of Episode...

 

Half-Life 2 Exciting News from Master Blasters!

Master Blasters has been chosen (with much amazement to the team) to be published in the next upcoming releases of the German-made PC GAMES and PC ACTION magazine! (and I thought they only made Volkswagens over there) Nothing can compare to such a great opportunity for our team so therefore; as free men, we take pride in the words, “Ich bin ein Berliner."...