Cheyenne class

The Cheyenne class was developed during the 2340s as a fast light cruiser concept. Production was accelerated after early contact with the B...

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The Cheyenne class was developed during the 2340s as a fast light cruiser concept. Production was accelerated after early contact with the Borg and tension with the Romulan Empire. However after Wolf 359 and intial skirmishes with the dominion, the Cheyenne class was found to be too light of a craft for stout combat roles. The remaining Cheyennes now serve on patrol and scouting missions. Class: Light Cruiser (CL)

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Download 'cheyenne.zip' (1.21MB)

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Thanks to the original Authors, P81 and Moonraker.  I also heavily relied on Ex Astris Scientia. This is primarily P81's Galaxy, kitbashed.  

The hardpoints are set up for the F-CL UI  Stat file is based on stats from the Daystrom Site.  Couldn't have done this without the Ex Astris Scientia website...

Knox1709

Original readme follows....


Title		: galaxy
Filename	: fgal4.zip
Version		: 4.0
Date		: 12/31/01
Author		: Rick Knox a.k.a pneumonic81
Email		: pneumonic81@apocent.com
URL		: http://www.apocent.com, http://www.apocent.com/www/dominion

Credits	
-------------	
model design	: Paramount
textures	: rick knox
mesh		: rick knox
Build time	: 14 days

Thanks to	: The SFC community

mod specs
-----------
mod		: Yes 
break 		: yes
LODs		: yes
Illumination	: yes 

Also Included
----------- 

Description of the Modification
-------------------------------

an original model created in studio max and converted using MOD plugin

Technical Details
-----------------
tested in SFC 2.0 OP
tested with Mplayer

Known Bugs
----------

-none

Steps to install
----------------

1. unzip directly into the  \Assets\Models\ directory. it will create a folder called fca

For Modification:

1. open the sfbspc.txt file located in the Starfleet Command\Assets\Specs\ folder with MS Excel. 
    a.  From here you have two choices you can:
	1.  Replace the model geometry of one of the existing ships
	with the following \Assets\Models\fca\fca.mod
    b.  Or :
	1. you can insert the Fca stats inbetween the existing row entries of the sfbspc.txt file.
	   
<<CAUTION:  This may cause some problems with the function of SFC, espically during 
	     Multiplayer and Single player campaigns>>


Copyright and Distribution Permissions
--------------------------------------
THIS MODEL(S) IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY INTERPLAY
 TM & (C) INTERPLAY & PARAMOUNT PICTURES.

Copyright notices: 

Star Trek, Star Fleet Command, Star Trek: Deep Space Nine, Star Trek: The Next Generation,
Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures,
as are the characters, related images, and sound from the productions. 

If you use this model in any Starleet Command project please include this file. 
If you make this file available at your website or anothers please include a link to
http://www.apocent.com

Please do not modify this file or the included texture with out seeking the authors opinion.
Nothing legal here, it is just polite.

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Pneumonic81


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Registered 21st March 2002

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