Custom Mission Scripts

There are 5 new Scripts here, two are very similar to Scan & Distress Call

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File Description

There are 5 new Scripts here, two are very similar to Scan & Distress Call

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Installation Instructions
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1: - As with any mod, BACKUP YOUR FILES BEFORE YOU REPLACE THEM!!!

2: - Inside the zip file you will find two folders, Scripts & Campaigns

3: - Copy all of the scripts from inside the scripts folder and place them in your Assets\Scripts directory.

4: - Copy all of the Campaigns from the Campaigns folder into the Assets\Scripts\Campaigns folder.

5: - Done, the new scripts will now show up when playing Conqest Mode.

Description
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There are 5 new Scripts, two are very similar to Scan & Distress Call.

**Survey** - Added a couple of extra races who could interfere, and you now have to probe the planet to acheive a victory.

**Emergency** - Same as Distress Call, but you can now be called to aid ANY ship from your race, save the top two most powerful ships. Also, the attacking ships could be any ship, from any of your enemies.

**Seek & Destroy** - My personal favourite this one. An enemy fleet has been spotted in your territory, your job is to eliminate all enemy vessels. You're assigned additional vessels to aid you in your mission. (Usually 3 on 3, but occasionally it's 4 on 4 carnage)

**Pirate Raid** - There will be a raid by Pirates on one of your smaller ships. Could be up to 3 vessels. You'll get more prestige if you capture the vessel, rather than destroy it.

**Scout** - A Scouting Party has been detected in the area, your sent to investigate. You have to eliminate the enemy ship(s) and scan the planet for any spy equipment or recent transporter activity. On some occassions, this can turn out to be an ambush, as 2 or 3 enemy ships will be there, not one.

Hail Scripts
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All the Hail scripts are identical to before, except that you can now gain more prestige.

Suggestions for New Scripts
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I already have a few ideas for some new scripts, if you have any suggestions, feel free to e-mail me with them, or post them on the SFC forums. I'll see what I can do.

Converting these scripts for use with other mods
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These scripts were all originally written for my mod, which isn't yet released, but will be shortly. If anyone with a major mod, (Chris Jones Dominion Wars or The Neutral Zone for example), would these additional scripts converting for use with their mod (along with updated Hail scripts of course), then I require a 100% accurate version of the DefaultLoadOut file. I must stress the 100% accurate part, as even a capital letter in place of a lower case letter will cause the script to crash.

Converting the scripts will not take me long, a couple of days.

If you want to specify the amounts of prestige gained, then you are free to do so, otherwise I will leave them as they are in my scripts.


Copyright and Distribution Permissions 
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THESE SCRIPTS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION TM & (C) ACTIVISION & TALDREN & PARAMOUNT PICTURES. 

Copyright notices: 

Star Trek, Star Fleet Command, Star Trek: Deep Space Nine, Star Trek: The Next Generation, Star Trek: Voyager
 (and the various logo devices used in them) are copyright Paramount Pictures, as are the
 characters, related images, and sound from the productions. 

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Pelican


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Registered 20th March 2003

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