The Legend class Star Destroyer role was commanding Imperial fleets that lacked the Executer class.
SFC-Mods-R-us.net Kreeargh Productions. Ship Name: Redeye Command ship or Legend class super star destroyer ....................................................................... Note: Smoothing in sfc3 may make models look fugly, its all on your point of view i guess :). 5812 poly count for the StarDestroyer 4778 poly count for the Redeye Command ship or Legend class super star destroyer 4866 poly count for the Interdictor cruiser. Int and Inti textures are for Interdictor otherwise all 3 ships use same textures. ....................................................................... Race: Human Imperial StarWars Model by: Kreeargh Textures by: Kreeargh Kitbash credits: Grebeling and exaust texture (edited) off a starwars model, Lucas arts for "orignal" texture credit. release Date: 5/14/2003 release date #2 11/30/04 with some retexting done Email: Kreeargh@hotmail.com I make this model for fun only you may not sell it ever! or convert to another format without premission first. Credit Request: If u wish to change or alter /Kitbash this model in any way from its current form, please contact the origional author for premission before any public release. Please give credit for there work. Thanks. Are these following files/modifications included? Model brks = (exploding model): - yes Textured: -yes Hardpoints/damage points:- yes Ship (mod) file : -yes SFC II illumination maps: -yes ---------------------------------------------------------------------------------------------- Lucas arts for all Starwars. Star Trek, Star Fleet Command, Star Trek: Deep Space Nine, Star Trek: The Next Generation, Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures, as are the characters, related images, and sound from the productions. LEGAL STUFF: This file is not supported or affiliated with Interplay Productions. While most who have used these files have had no problems, we will not be held accountable for any damage done to your computer by use of these files or techniques. USE AT YOUR OWN RISK! This file is freeware. It is not to be sold. Copyrights User-created missions contain source-code that is the property of Interplay Productions and Quicksilver Software. In addition, Star Trek is a property of Paramount Pictures. Star Fleet Battles is the property of ADB, Inc. You may not sell user-created missions commercially. You should respect the rights of the property owners. Missions created based on Star Fleet Battles material must be marked "Based on copyrighted material by ADB, Inc." in the documentation or mission briefing. ADB also requests that these missions not be placed on "out of network" SFB web-sites. SOFTWARE USE LIMITATIONS AND LIMITED LICENSE Any Star Trek: Starfleet Command mission (each, a "Mission", and collectively, "Missions") created using the Star Trek: Starfleet Command Mission API ("SFC Mission API") is intended solely for your personal, noncommercial home entertainment use. You may not decompile, reverse engineer, or disassemble SFC Mission API or any Mission, except as permitted by law. Interplay Entertainment Corp. ("Interplay") retains all rights and title in SFC Mission API and the Missions including all intellectual property rights embodied therein and derivatives thereof. SFC Mission API and the Missions, including, without limitation, all code, data structures, characters, images, sounds, text, screens, game play, derivative works and all other elements may not be copied (except as provided below), sold, rented, leased, distributed (except as provided below), used on pay-per-play, coin-op or other for-charge basis, or for any commercial purpose. You may make copies of SFC Mission API and any Mission for your personal, noncommercial home entertainment use and to give to friends and acquaintances on a no cost, noncommercial basis. This limited right to copy or provide public access to the SFC Mission API and the Missions expressly excludes any copying, access or distribution of SFC Mission API and the Missions on a commercial basis, including, without limitation, bundling SFC Mission API or any Mission with any other product or service, selling SFC Mission API or any Mission, and any giveaway in connection with another product or service. Any permissions granted herein are provided on a temporary basis and can be withdrawn by Interplay at any time. All rights not expressly granted herein are reserved. No technical support from either Interplay or Quicksilver Software, Inc. ("Quicksilver") shall be available for SFC Mission API or any Mission. 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