Type 9 Shuttle

In 2368, Starfleet asked the Corp of Engineers to develop an economically sound shuttlecraft that would be easy to replace using parts avail...

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File Description

In 2368, Starfleet asked the Corp of Engineers to develop an economically sound shuttlecraft that would be easy to replace using parts available onboard ship, as well as to serve as a complement to the new Intrepid Class starships. The results were the Type 9 shuttlecraft. With sitting available for 6 persons maximum, the Type 9 shuttle also carries an armament of 5 Type VII Phaser arrays, located under the nose of the cockpit, one on each nacelle pylon, and one on each nacelle - near the bussard collectors. Type 9 shuttlecraft are also capable of Warp 4, making it one of the fastest shuttles in Starfleet today. The USS Voyager carried one of these Type 9 shuttles when she was lost in the Delta Quadrant. And though repeatedly lost, Voyager's crew was able to replace the Type 9 shuttle, using component parts available when Voyager left drydock.

This is a Type 9 shuttle, as seen on Star Trek: Voyager. The default textures are set to Shuttle 4, Cochrane, from USS Voyager. However, there are blank textures included, so you can make your own Type 9 shuttle textures.

To Install: 1. unzip directly into the \Assets\Models\ directory. it will create a folder called Type9

For Modification: 1. open the sfbspc.txt file located in the Starfleet Command\Assets\Specs\ folder with MS Excel or ShipEdit. In MS Excel you have two choices you can: A. Replace the model geometry of one of the existing shuttle with the following \Assets\Models\Type9\Type9.mod Or : B. you can insert the Type9 stats inbetween the existing row entries of the sfbspc.txt file.

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File Summary:
-------------
Title: Type 9 Shuttle
Source: Star Trek: Voyager
Author: ChiefBrex
Date: 08-09-2006
Email: pdohm123@bellsouth.net



Credits:
---------

Original Design: Paramount
Mesh: ChiefBrex
Textures: ChiefBrex
Hardpoints: ChiefBrex
Build Time: 3 months



Mod Specs:
----------
Mod: Yes (SFC 1 and 2 versions)
Break: No
LODs: Yes (SFC 2 Version Only)
Illumination: Yes (SFC 2 Version Only)



Included In Pack:
-----------------
Shuttle Cochrane Textures
Blank Textures
Low Res versions of Textures
HP Map



Technical Details:
------------------
SFC 1 Version tested in SFC 1
SFC 2 Version tested in SFC OP



History of the Type 9 Shuttlecraft:
-----------------------------------

In 2368, Starfleet asked the Corp of Engineers to develop an economically sound shuttlecraft that would be easy to replace using parts available onboard ship, as well as to serve as a complement to the new Intrepid Class starships. The results were the Type 9 shuttlecraft.

With sitting available for 6 persons maximum, the Type 9 shuttle also carries an armament of 5 Type VII Phaser arrays, located under the nose of the cockpit, one on each nacelle pylon, and one on each nacelle - near the bussard collectors. Type 9 shuttlecraft are also capable of Warp 4, making it one of the fastest shuttles in Starfleet today.

The USS Voyager carried one of these Type 9 shuttles when she was lost in the Delta Quadrant. And though repeatedly lost, Voyager's crew was able to replace the Type 9 shuttle, using component parts available when Voyager left drydock.



Mod Description:
----------------

This is a Type 9 shuttle, as seen on Star Trek: Voyager. The default textures are set to Shuttle 4, Cochrane, from USS Voyager. However, there are blank textures included, so you can make your own Type 9 shuttle textures.



Known Bugs
----------

-none



Steps to install
----------------

1. unzip directly into the  \Assets\Models\ directory. it will create a folder called Type9

For Modification:

1. open the sfbspc.txt file located in the Starfleet Command\Assets\Specs\ folder with MS Excel or ShipEdit. 
In MS Excel you have two choices you can:
	A.  Replace the model geometry of one of the existing shuttle
	with the following \Assets\Models\Type9\Type9.mod
Or :
	B. you can insert the Type9 stats inbetween the existing row entries of the sfbspc.txt file.
	   
<<CAUTION:  This may cause some problems with the function of SFC, espically during 
	     Multiplayer and Single player campaigns>>

In ShipEdit:
	1. Simply change the Geometry, by clicking &quot;Browse&quot;, the selecting the &quot;Type9&quot; folder, and then the &quot;Type9.mod&quot; file.
	2. To change the hardpoints, click on the Weapons Tab, and follow the included HP map to apply the weapons.
	3. Save your changes, and enjoy!


Permissions:
------------

If you are interested in making modifications of my Type 9 shuttlecraft for use within your own mods, or would like to use the Type 9 shuttle as is in your own mod, Please be courteous and email me at pdohm123@bellsouth.net to request permission to do so. Any copies of the Type 9 shuttle posted on any websites without my permission, will be reported as stolen work to the respective website administrators.

If you are interested in a BC or Armada versions of this mod, please be patient, as both of these will be released in the coming months. So please refrain from filing requests concerning BC and Armada versions.



Special Thanks:
---------------
ModelsPlease for helping with the conversion



Copyright and Distribution Permissions
--------------------------------------
THIS MODEL(S) IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY INTERPLAY
 TM & (C) INTERPLAY & PARAMOUNT PICTURES.

Copyright notices: 

Star Trek, Star Fleet Command, Star Trek: Deep Space Nine, Star Trek: The Next Generation,
Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures,
as are the characters, related images, and sound from the productions. 

If you use this model in any Starleet Command project please include this file.

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CheifBrex


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Registered 1st August 2006

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