U.s.s Churchill

U.s.s Churchill by Cleeve

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U.s.s Churchill by Cleeve

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Title		: Churchill Class
Filename	: Churchill.zip
Version		: 1.0 final
		This ship CAN be used in SFC II, but not in SFC 1!
Date		: 6/10/2001


Credits:
---
Mesh and textures by:
Brian Patrick Montgomery (aka Anarion)

Original design by Brian Patrick Montgomery 
with acknowlegement to the very talented folks with Star Trek which the Churchill was based.  (Andrew Probert Matt Jefferies Mike Minor Joe Jennings Douglas Trumbull and Harold Michelson)

---
Mod conversion, Hardpoints, damagepoints, break mod, & texture tweaking by:
Don WOligroski (aka Cleeve)
Email		: webmaster@staryards.com
url		: www.STARYARDS.com



Description of the Mod File (by Anarion)
----------------------------------------


Greetings!  I hope you enjoy my low-poly version of the Churchill.  You are free to use in any Starfleet Command II mods so you do as long as credit is given.  However it is not intended to be altered or individual parts used without permission.

anarion@infonline.net


U.S.S. Churchill Challenger Class Advanced Tactical Cruiser

length 284.08
draft      63.05
beam  141.70
disp    280k  mt

In the last years of the 23rd century, relations between the United Federation of Planets and the Klingon Empire were at their lowest point in nearly a century.  With the destruction of Praxus (a key energy production facility) and the subsequent collapse of their economy, expansionist factions on Qo'noS gained support.  Despite peace overtures and offers of aid from theFederation, the Klingons annexed several systems on their outer borders.  Starfleet Command felt that the Klingons would soon turn their attentions toward the Neutral Zone.  After decades of peace, and Starfleet's current mission of exploration, the Federation was left unprepared for the new threat.

In 2292 the Federation Council ordered the Starfleet Corps of Engineers to construct new ships to supplement the force assigned to patrol the Klingon border.  After the costly and disappointing Excelsior class, the SF Oversight Committee felt that a more conventional approach, utilizing tried technology and manufacturing techniques, was required.  The result was the Challenger class.

Based on the venerable Constitution class, the Challenger class was more heavily armed and produced nearly double the power output of its predecessor.  It also carried two subordinate craft designed to extend its sensor range or aid in its defense if necessary.

Construction commenced in 2293 at the new Utopia Planitia Shipyards in orbit around Mars.  The U.S.S. Challenger was launched an unprecedented six months later.  Starfleet had high hopes that the addition of this new powerful ship would act as a deterrent to aggression against the United Federation of Planets and restore stability to the Alpha quadrant.




Steps to install
----------------

1.  Make a new directory in your 
    Starfleet Command\Assets\Models\  folder called "_F_TMP_Churchill"
2.  Copy the contents of the zip file into the new 

    "Starfleet Command\Assets\Models\_F_TMP_Churchill\" folder.

3.  Finally, open the shiplist.txt file located in the
    Starfleet Command\Assets\Specs\ folder with Notepad. Better yet, use the
    shipedit program to edit the shiplist.txt file... you can get it here:
    http://shipedit.starfleetuniverse.com/

        From here you have a choice... you can:

	1.  Replace the model geometry of one of the existing ships
            (the C11 Dreadnoughts are my picks) 
	    with the following \Assets\Models\_F_TMP_Churchill\Churchill-i.mod

        Or :

	2. you can insert the Churchill stats inbetween the existing row
           entries of the shiplist.txt file.
	   <<CAUTION:  This may cause some problems with the function of SFC,
           espically during Multiplayer and Single player campaigns>>


Copyright and Distribution Permissions
--------------------------------------
THIS PATCH IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY INTERPLAY
 TM & (C) INTERPLAY & PARAMOUNT PICTURES.

Copyright notices: 

Star Trek, Star Fleet Command, Star Trek: Deep Space Nine, Star Trek: The Next Generation,
Star Trek: Voyager (and the various logo devices used in them) are copyright
Paramount Pictures, as are the characters, related images, and sound from the productions. 

If you use this model in any Starleet Command project please include this file. 
If you make this file available at your website or anothers please include a link to
http://starfleet.thegamers.net

Please do not modify this file or the included texture with out seeking the authors opinion.
Nothing legal here, it is just polite.

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