The latest official patch for Submarine Titans.
A lot of reported bugs have been fixed and network play has been optimized. Here is the full list of fixes: Bug Fixes: * Fixed bug in Power Protector where if 2 protectors were built next to each other, it would close and recharge. * Fixed bug in teleport recharge. * Fixed bug in restart game for campiagn mission. * Fixed bug in Development technology for Silicon Campiagn missions * Fixed bug in drawing technology tree (yellow boxes). * Fixed Mouse dragging problem in Windows 2000 * Fixed Campaign Missions 5 and 6 for Black Octopi (Capture technology problem) * Fixed Campaign Missions 7,8,9,and 10 for White Sharks (Various bugs) * Fixed Internal Error problems Multiplayer: * Fixed several Asynch bugs. * Fixed Internal Errors Improvements: * Optimization of Network code for smoother game play. * Optimized movement of sea life. * Improved AI Pathfinding for Subs * Optimized Guard zone for subs * Increased hit points for the DC Bomber * Some more balance for the BO, WS and SI Civilizations * Updated FSGS DLL and Patch system.
There are no comments yet. Be the first!